
[0.1.12] New Content: Ancient Legendary, New Legendaries, Minion, Life Skills
7Changed7FixedSource: First Day Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam
Hey everyone,
We're bringing even more content for you all to explore and test during Next Fest!
Ancient Legendary
There is a small chance that any legendary item you find could be an ancient legendary, it will have the max item level and max stats rolls in the possible ranges, pushing your power to a new level!
4 New Legendaries
More legendaries for you to uncover, including a new weapon!
13 New Life Skill Nodes
Enhance your idle life further and include powerful skills like more storage pages.
A Super Expensive Minion
This new powerful minion can be purchased from Merchant!
Gameplay
- Changed
Treant Boss Nerf: Reduce Max HP, Heal amount by 10%. Increased Heal CD.
- Changed
Ogre Boss Nerf: Roughly reduced Max HP, Damage by 10%.
- Changed
Thorn damage can now enjoy physical damage bonus and all conditional damage bonus like (vs Elite, Vulnerable, vs injured etc.)
- Changed
Potions now stackable to 10.
QOL
- Changed
Map Node Progress Indicator above the HP Orb.
- Changed
Map Node detail now show loot rarity color.
- Changed
All Material gain shows a new popup text instead of notification to differentiate.
Bug Fixes
- Fixed
Flame Strike description clarifies it's Fire Damage.
- Fixed
Fixed gaps start to appear in environment after playing for very long time.
- Fixed
Fixed Spanish translation messed up for some items.
- Fixed
Fixed inventory slot highlight not going away sometimes.
- Fixed
Fixed Treant Boss Minion Heal Ability value display
- Fixed
Fixed talent point glow condition, reset button text display.
- Fixed
Carriage setting descriptions clarification.
First Day Dev