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[0.1.12] New Content: Ancient Legendary, New Legendaries, Minion, Life Skills

Updatev0.1.127Changed7Fixed

Source: First Day Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam

Hey everyone,

We're bringing even more content for you all to explore and test during Next Fest!

Ancient Legendary

There is a small chance that any legendary item you find could be an ancient legendary, it will have the max item level and max stats rolls in the possible ranges, pushing your power to a new level!

4 New Legendaries

More legendaries for you to uncover, including a new weapon!

13 New Life Skill Nodes

Enhance your idle life further and include powerful skills like more storage pages.

A Super Expensive Minion

This new powerful minion can be purchased from Merchant!

Gameplay

  • Changed

    Treant Boss Nerf: Reduce Max HP, Heal amount by 10%. Increased Heal CD.

  • Changed

    Ogre Boss Nerf: Roughly reduced Max HP, Damage by 10%.

  • Changed

    Thorn damage can now enjoy physical damage bonus and all conditional damage bonus like (vs Elite, Vulnerable, vs injured etc.)

  • Changed

    Potions now stackable to 10.

QOL

  • Changed

    Map Node Progress Indicator above the HP Orb.

  • Changed

    Map Node detail now show loot rarity color.

  • Changed

    All Material gain shows a new popup text instead of notification to differentiate.

Bug Fixes

  • Fixed

    Flame Strike description clarifies it's Fire Damage.

  • Fixed

    Fixed gaps start to appear in environment after playing for very long time.

  • Fixed

    Fixed Spanish translation messed up for some items.

  • Fixed

    Fixed inventory slot highlight not going away sometimes.

  • Fixed

    Fixed Treant Boss Minion Heal Ability value display

  • Fixed

    Fixed talent point glow condition, reset button text display.

  • Fixed

    Carriage setting descriptions clarification.

First Day Dev