Update 1.0.6
Released on 23 October 2026: Accreditation changes, autosaves, habitat repair costs, Sandbox settings and exhibit animal breeding.
23 Oct 2026
51 changes
Released
23 Oct 2026
Changes
51
Species on a lower tier
26
Next version
1.0.7
Key changes
| Change | Page |
|---|---|
| Zoos with negative cash are reset to $0. This is part of the fix for habitat roof repairs that sometimes cost huge sums. | |
| Accreditation balancing in Franchise: 26 species are offered in Trading from a lower tier, most of them exhibit animals and fish. | Accreditation |
| Tiers 3, 4 and 5 need fewer or lower-rated Zoos and Wildlife Reserves, depending on the game mode. | Accreditation |
| The name filter no longer accepts a display name with banned words when signing up or linking an account. | |
| The autosave timer no longer resets when entering the Planet Hub, so autosaves happen again. | Planet Hub |
| The Zoopedia follows the Hide Unowned DLC toggle again. | Zoopedia |
| The Advanced Move axis no longer goes out of line with multi-select. | |
| Exhibit animals breed less often: 16 exhibit species have a lower fertility value. | Exhibit animals |
| Animals in aquariums are boxed less often. | Aquarium life |
| Exhibit animals can be quick released from the animal management menu again. | Exhibit animals |
| Animals can no longer jump through glass tunnels. | |
| Staff fixes: keepers reach feeders more easily to clean and restock them, staff no longer wander after an interrupted task or get stuck in the staff room. | Staff |
All changes
Every change in the notes, grouped like Frontier's list. Rows link to the page they affect.
Stability and performance
| Change | Page |
|---|---|
| Performance and stability improvements. | |
| Fixed a crash when multi-selecting grid pieces. | |
| Fixed a crash when releasing animals into Franchise Wildlife Reserves. | Ecosystems |
| No more flickering with DLSS Frame Generation and HDR on. | |
| Fixed a crash when choosing a recent colour in the Flexicolour menu. | |
| Fixed a softlock with the path stamp tool. | Paths |
| Fixed a softlock when switching from the terrain tool to another tool on a controller. | |
| Fixed a crash when moving grid pieces into a group that has no grid. | |
| Fixed an occasional crash when placing a powered education board. | |
| Fixed an occasional crash when deleting a habitat staff gate. | |
| Fixed a crash when resetting transport ride colours. | Transport Rides |
Career
| Change | Page |
|---|---|
| Channel Islands: exhibit species sent to storage and back count for the objectives again. | Not Much To Sea |
Franchise
| Change | Page |
|---|---|
| Animals no longer appear in storage after a quick trade. | |
| Conservation Credits from exhibit animals are kept after reloading. | Exhibit animals |
| Habitat animals no longer lose the option to be quick released. |
Sandbox
| Change | Page |
|---|---|
| The Enable Animal Ageing and Birth setting works. | Sandbox presets and settings |
| The Enable Animal Plant Need setting works. | Sandbox presets and settings |
| The Enable Animal Predation and Fear setting works. | Sandbox presets and settings |
| The Enable Animal Defecation setting works. | Sandbox presets and settings |
| Exhibit colonies no longer start new colonies when mating is turned off. | Exhibit animals |
| Better save file panels in the Sandbox hub. | |
Animals and exhibits
| Change | Page |
|---|---|
| The Red Deer no longer pronks. | Red Deer |
| Better Sunda Pangolin animations. | Sunda Pangolin |
| Better Great Hornbill animations. | Great Hornbill |
| Changes to the African Wild Dog's howl. | African Wild Dog |
| Better shoal animations. | Aquarium life |
| Heaters and coolers no longer change aquarium temperature. Their tooltips still say they do, which Frontier will change later. | Aquarium Requirements |
| Aquarium animals react to extreme temperatures caused by a heater or cooler. | Aquarium Requirements |
| The Animal Info Panel shows the Eurasian Bittern's water surface requirements. | Eurasian Bittern |
| Missing colour morph portraits of exhibit animals added to the Zoopedia. | Exhibit animals |
Park management and construction
| Change | Page |
|---|---|
| Habitat repairs no longer cost huge sums. | |
| New notification when a staff facility, exhibit or habitat gate is not connected to any other facility. | Staff |
| New notification when no mechanic or keeper is available to clean or repair a habitat. | Mechanic |
| Staff no longer rest forever when stuck in a staff room. | Staff |
| A species is no longer pinned once every animal of it has left the zoo. | |
| The Forage Tray no longer wrongly reports that keepers cannot reach it. | Forage Tray |
| Liana vines count differently towards the foliage requirement. | Habitat Requirements |
| Education speakers keep their topic after saving and loading. | |
| The East Staff Room can be reached again. | |
| Keepers clean suspended feeders. | Keeper |
| Staff carrying a box drop it on the path when the destination is deleted, instead of wandering the zoo. | Staff |
| Multi-selected paths can be duplicated. | Paths |
| Icons of font scenery pieces are easier to read. | |
| The regular guest spawner is in the Essentials tab of the object browser. | |
| Reset works in the track editor. | Transport Rides |
| Changing colours no longer closes the track editor's colour popup. | Transport Rides |
Workshop
| Change | Page |
|---|---|
| The Times Used count of Workshop entries updates correctly. |
Settings
| Change | Page |
|---|---|
| Menus show Fahrenheit when it is the chosen temperature unit. |
Languages
| Change | Page |
|---|---|
| Translation fixes. |
Other
| Change | Page |
|---|---|
| The full verification code can be deleted when creating a Frontier account. | |
| ESC brings the UI back after hiding it. |