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Difficulty

What Easy, Medium and Hard change for animals, guests and staff.

3 difficulty levels

Easy, Medium and Hard compared

Medium is the standard; Easy and Hard change the settings below. New Sandbox and Franchise zoos start on Medium.

SettingEasyMediumHard
Animal welfareEasier to maintainStandardHarder to maintain
Animal stressBuilds up more slowlyStandardBuilds up faster
Death when needs are criticalTakes longerStandardComes sooner
Animals get bored of enrichmentNoNoYes
Guest learning from educationx1.75x1x0.8
Guest happiness lossSlowerStandardFaster
Guests request refundsNoNoYes
Guest spendingMore willing to spendStandardLess willing to spend
Average happiness for a 5-star Guest Happiness Rating80%85%90%
Staff tirednessTire more slowlyStandardTire faster
Staff movementFasterStandardStandard
Happiness boost from trainingLargerStandardStandard

Difficulty and progress

Changing the difficulty can affect whether achievements can be earned. A zoo keeps track of every difficulty it has been played on, and the scenario completion screen shows the lowest one. Career progress records the difficulty each medal's objectives were completed on.

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