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Forsaken Valley

Stage 11 of 26

Forsaken Valley

Campaign: 19 waves, 1,300 starting gold, 20 lives

17 enemy types in Campaign. Stage features: Magma Elementals from the valley floor.

Stage details

Stage number

11

Part

Main campaign

Opened by

Winning The Wastes (stage 10) in Campaign

Opens

The Dark Tower (stage 12)

Tower spots

18

Heroes unlockedThey join the hero room once this stage is open

Iron ChallengeThe only tower lines it allows here

Waves

19

Starting gold

1,300

Lives

20

Gems, all carriers killed

216-324

EnemiesHow many each mode's waves send

WavesEvery wave of each mode

Game modesCampaign, Heroic Challenge and Iron Challenge

ModeWavesGoldLivesGems (all carriers killed)
Campaign191,30020216-324
Heroic Challenge62,1001144-228
Iron Challenge12,6001152-230
  • Campaign

    Tower spots: 18.

  • Heroic Challenge

    Heroes allowed. All Upgrades room upgrades apply. Tower spots: 18.

  • Iron Challenge

    Heroes allowed. All Upgrades room upgrades apply. Towers that can be built: Barracks and Mage Towers. Tower spots: 18.

Stage featuresWhat the battlefield adds to the fight

  • Magma Elementals from the valley floor

    400 seconds after the first wave starts, a Magma Elemental rises in the middle of the stage and walks to the exit, and another one rises every 120 seconds after that for the rest of the battle. A Magma Elemental has 2,500 health on Normal and costs 5 lives if it reaches the exit.

BattlefieldThe stage's map

Forsaken Valley

BriefingThe stage's story before the battle

Threading through the Forsaken Valley will not be an easy task! We are near the end of our journey, and although our men are tired, they are filled with honorable purpose. But beware... this is a land riddled with Rock and Fire Titans... best not to upset them!