Health, level 1 → 10
Armor, level 1 → 10
Damage, level 1 → 10
Respawn time
Each hero has two skills. They gain their levels by themselves as the hero levels up in battle: the first skill at hero levels 2, 5 and 8, the second at hero levels 4, 7 and 10. Every level gained also restores the hero to full health.
Skills
Levels I to III
Hero facts
Unlocks at
Attack
Damage type
Attack cooldown
Attack range
Basic attacks hit flying enemies
Movement speed
Respawn time
Special abilities
Unlock
- 11. Forsaken Valley
Ignus can be picked in the hero room once stage 11 is open on the map, after stage 10 is won.
Ratings
Stats by level
| Level | Health | Casual | Armor |
|---|---|---|---|
| 1 | 400 | 480 | 0% |
| 2 | 430 | 516 | 0% |
| 3 | 460 | 552 | 0% |
| 4 | 490 | 588 | 0% |
| 5 | 520 | 624 | 0% |
| 6 | 550 | 660 | 0% |
| 7 | 580 | 696 | 0% |
| 8 | 610 | 732 | 0% |
| 9 | 640 | 768 | 0% |
| 10 | 670 | 804 | 0% |
| Level | Regen | Damage |
|---|---|---|
| 1 | 100 | 18-30 |
| 2 | 108 | 20-33 |
| 3 | 115 | 21-35 |
| 4 | 123 | 23-38 |
| 5 | 130 | 24-40 |
| 6 | 138 | 26-43 |
| 7 | 145 | 27-45 |
| 8 | 153 | 29-48 |
| 9 | 160 | 30-50 |
| 10 | 168 | 32-53 |
The Casual column is the health on Casual difficulty (20% more, rounded down); Normal and Veteran use the Health column.
Basic attacks
Other abilities
With the Barracks upgrade Spiked Armor from the Upgrades room, every hero and every hero summon deals 10% of the damage of each hit it takes (before its armor), rounded up, to the enemy it is fighting, as true damage.