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Game modes

Every stage has 3 modes: Campaign, Heroic Challenge and Iron Challenge.

3game modes

The Heroic Challenge and the Iron Challenge of a stage both open once that stage has 3 stars in Campaign; the level-select screen says "Complete this stage with 3 stars to unlock this mode."

Stars from every mode

Each mode's win is kept on its own: up to 3 stars from Campaign and 1 from each challenge, 5 per stage and 130 over the 26 stages.

Campaign
Campaign

20 lives, 7-20 waves, 1-3 stars.

Heroic Challenge
Heroic Challenge

1 life, 6 waves, 1 star.

Iron Challenge
Iron Challenge

1 life, 1 wave, 1 star.

Campaign is the story mode: 20 lives and 7 to 20 waves depending on the stage. A win gives 3 stars with 18 or more lives left, 2 stars with 6 to 17 and 1 star with fewer. Winning a stage in Campaign opens the next stage of its chain, and winning stage 12 opens the first stage of every later chain (see All stages). The bosses appear only in Campaign.

Every battleCalling waves early

Calling the next wave before its timer runs out gives 1 gold for each second left on the timer, rounded to the nearest second, and, when 2 or more seconds were left, moves every spell cooldown that is running forward by the same number of seconds. Calling the first wave gives nothing. The most a wave can pay is on its stage page, under Waves.