70Gold to build
340Gold to level III
150Soldier HP
30%Soldier armor
Each level is bought in battle with gold. Level III is upgraded into one of two specialist towers, which add abilities bought with gold.
Tower facts
Tower type
Role
Damage type
Targets
Cost
Gold in all
Levels
Campaign from
Selling
Levels
I. Militia Barracks
Build 70 goldCampaign from stage 13 militia · 50 HP each · 1-3 physical damage · no armor · rally range 145
II. Footmen Barracks
Upgrade 110 goldCampaign from stage 23 footmen · 100 HP each · 3-4 physical damage · 15% armor (Low) · rally range 145
III. Knights Barracks
Upgrade 160 goldCampaign from stage 43 knights · 150 HP each · 6-10 physical damage · 30% armor (Low) · rally range 145
Soldiers
Militia (Militia Barracks)
3 per tower50 HP (60 on Casual) · 1-3 physical damage every 1 s · no armor · regenerates 5 HP per second while not fighting, 2 s after the last hit · back 10 s after falling
Footmen (Footmen Barracks)
3 per tower100 HP (120 on Casual) · 3-4 physical damage every 1.37 s · 15% armor (Low) · regenerates 7 HP per second while not fighting, 2 s after the last hit · back 10 s after falling
Knights (Knights Barracks)
3 per tower150 HP (180 on Casual) · 6-10 physical damage every 1.37 s · 30% armor (Low) · regenerates 10 HP per second while not fighting, 2 s after the last hit · back 10 s after falling
Upgrades room
Toughness Training
1 starSoldier health (Normal and Veteran): Militia Barracks 50 -> 55; Footmen Barracks 100 -> 110; Knights Barracks 150 -> 165.
Better Armor
1 starSoldier armor: Militia Barracks 0% -> 10%; Footmen Barracks 15% -> 25%; Knights Barracks 30% -> 40%.
Improved Deployment
2 starsA fallen soldier returns sooner (Militia Barracks 10 s -> 8 s; Footmen Barracks 10 s -> 8 s; Knights Barracks 10 s -> 8 s) and the rally range grows from 145 to 174.
Endurance Training
2 starsSoldier health (Normal and Veteran): Militia Barracks 55 -> 60; Footmen Barracks 110 -> 120; Knights Barracks 165 -> 180.
Spiked Armor
3 starsWhen a soldier is hit, the enemy it is fighting takes 10% of the hit (before armor) as true damage.
- Upgrades room
All six upgrade trees, bought with stars between stages.
Related towers
- Holy Order
Built from Knights Barracks for 230 gold
- Barbarian Hall
Built from Knights Barracks for 230 gold