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Spells

Kingdom Rush has two spells, Rain of Fire and Call Reinforcements. Casting one costs nothing; its button then recharges.

2spells

The Upgrades room improves each spell with 5 upgrades bought with stars: 13 stars for Rain of Fire, 15 for Call Reinforcements.

Rain of Fire by upgrade level

Meteors deal true damage, which armor does not reduce. One damage roll per meteor hits every enemy in its blast; the meteors fall one every 0.33 s around the chosen spot.

UpgradeMeteorsDamage
None330-60
Blazing Skies550-80
Scorched Earth550-80
The Fast & Furious590-120
Blazing Earth590-120
Cataclysm5 + 5 random150-180

Cooldown: 80 s, 70 s from The Fast & Furious and 60 s from Blazing Earth.

Call Reinforcements by upgrade level

Each call brings 2 soldiers for 20 s. They heal while not fighting, starting 2 s after the last hit they took.

UpgradeHealthDamage
None (Farmers)301-2
Well Fed501-3
Conscripts702-4
Warriors903-6
Legionnaires1106-10
Spear Throw1106-10, spear 25-40

Armor: 0% without upgrades, 10% from Conscripts, 20% from Warriors and 30% from Legionnaires.

Health is the Normal value; on Casual reinforcements have more (see the Call Reinforcements page).

Upgrades room