#1
SeedHarvestComponent_RareFlower457.5% melee(88 harvest → 409.8% qty)
#2
SeedHarvestComponent_RareFlower449.2% melee(88 harvest → Delicate 165.7%)
#3
SeedHarvestComponent_RareFlower457.5% melee
#4
SeedHarvestComponent_RareFlower449.2% melee
#5
SeedHarvestComponent_RareFlower449.2% melee
#6
SeedHarvestComponent_RareFlower457.5% melee
#7
SeedHarvestComponent_RareFlower384.6% melee
#8
SeedHarvestComponent_RareFlower449.2% melee
#9
SeedHarvestComponent_RareFlower449.2% melee
#10
SeedHarvestComponent_RareFlower449.2% melee
#11
SeedHarvestComponent_RareFlower449.2% melee
#12
SeedHarvestComponent_RareFlower449.2% melee
#13
SeedHarvestComponent_RareFlower449.2% melee
#14
SeedHarvestComponent_RareFlower449.2% melee
#15
SeedHarvestComponent_RareFlower411.6% melee
#16
SeedHarvestComponent_RareFlower449.2% melee
#17
SeedHarvestComponent_RareFlower384.6% melee
#18
SeedHarvestComponent_RareFlower449.2% melee
#19
SeedHarvestComponent_RareFlower439.2% melee
#20
SeedHarvestComponent_RareFlower449.2% melee
#21
SeedHarvestComponent_RareFlower449.2% melee
#22
SeedHarvestComponent_RareFlower290.3% melee
#23
SeedHarvestComponent_RareFlower449.2% melee
#24
SeedHarvestComponent_RareFlower411.6% melee
#25
SeedHarvestComponent_RareFlower282.2% melee
Node yields assume the base harvest HP from game data (e.g. 1000 for Redwood trees, 620 for Metal nodes). In-game, trees and rocks with bAllowHarvestHealthScalinghave per-instance HP that varies with the node's size, so actual yields per node will vary. The values shown represent the average.