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[Pebbles] Resizable Shapes WIP

Subscribed by 2.9k players lifetime. Last updated Aug 31, 2026.

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[Pebbles] Resizable Shapes WIP1 / 1From Steam
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Size2.6 MBUpdatedAug 31, 2026AuthorGoodOldPebblesMod ID3783249292

Mod description

What this mod adds

Sometimes you just need some simple shapes to enhance your building. This pack brings resizable and tileable cuboids, cylinders and triangular prisms. You can find them in Architectural Details -> Misc. This is a work in progress and needs some time to grow. Feel free to request specific items (simple shapes)! I highly recommend my mod “No Overlapping Icons” (click here), otherwise it will be a bit fiddly to adjust the shapes to your liking. Features Shapes: Cuboid, Cylinder, Triangular Prism, …WIP Seamless Textures Choose between 4 texture scales Choose between 3 path finding impacts: Path Blocking, No Path Blocking, Can be walked on Can be walked on: You can build walkable bridges and connect different floors! Make sure to place the object at the point on the floor your para starts walking from and adjust from there. Using the transform tools breaks the walkability! Triangular Prism is flippable! The scaling function only affects two axes, so you can easily determine the thickness of columns. The shapes are paintable! For now, you can apply wall paints (floor, ceiling and roof paints become also available while holding ALT). Catalog location: Architectural Details -> Misc Catalog search terms: mod, resizable, shape(s), pebbles, goodoldpebbles Snapping and Stack Function: I’m not sure how much is good to work with. For now, I’ve enabled “three side” snapping (like the other items in architecture-misc) and “can be stacked on” / “can stack on other” on every item. If you catch yourself being annoyed by any of this, please let me know! Update I did a complete revamp of the mod and improved the texture tiling by using the auto-tiling function. Now it’s enough to only have one mesh of a shape and resize however you like. I added again four texture scale variants and also variants with different path finding impacts! The old items are still there and will show up in your previous builds. I just hid them from the catalog because they are no longer necessary. Thank you Largergoal for the mod idea! I’m open to feedback and suggestions, let me know about issues!

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