Mod description
What this mod adds
v0.1.3
This is just a collection of modifications I have for fine tuning the game to my liking. To be honest, you shouldn't subscribe to this. The only reason I am making this workshop item visible is because I have an interaction which I think a lot of people may find useful and I hope some other modder just copies it and uploads as another workshop item. I could do this myself but I just hate the game mod tools and having "clutter" in my workshop items list (all the others are hidden but when I go to see them for whatever purpose I have had to delete and merge multiple just because I found the amount to be annoying to look at. Yes I'm weird).
The interaction some may find useful is to load a lot without the character trying to visit it. I have this because sometimes I want to pre-load some while the Para is doing other things like collecting stuff, so I wanted an interaction that forces itself to the top of the list and just triggers the process to load the lot while letting the Para keep doing whatever, and therefore I don't have to wait for the moment I want to visit the lot to start loading it, or to manually move the visit the lot interaction to the top of the list and then cancel once it starts loading.
Here are the details of the interaction from the control panel for anyone who wants to copy it:
```
Interactions -> (*NEW) Custom_LoadLot:
Display Name Translation -> Load Lot
Interaction Menu Icon -> IconInteractionRepair.png
Interaction Queue Icon -> IconInteractionVisit.png
Action GUID -> LoadImpostor
Is Instant -> TRUE
Instant Is Done By Only One Characters -> TRUE
Can Perform If Needs Are Critical -> TRUE
Interactions -> Interaction Groups -> GROUP_LotImpostor -> Children Interaction And Groups -> (*ADD) Custom_LoadLot
```
And here are all the modifications done so that I can keep track of them:
----
# General
## Timing
Timing -> Time Speeds -> (*NEW) x5
Display Name -> x5
Speed Multiplier -> 25
Speed Multiplier When Scrolling Credits -> 500
Icon Texture -> UIIconsMasks.png
Audio To Play -> UISharedTimeUltraFast
## Storytellers
Storytellers -> All Storytellers -> (*NEW) Custom_CustomStoryteller:
UIStoryteller_DisplayName Translation -> Custom Storyteller
UIStoryteller_Description Translation -> Custom Storyteller
Portrait -> Stella
Story Card Hands:
Item 0 -> NormalHand
Item 1 -> GiftedHand
Banned Packs:
Item 0 -> BloodMoon
UIStoryteller_AudioWhenStoryCardReady -> UILiveStoryCardsReadyDoggo
UIStoryteller_AudioWhenClickingOnStoryteller -> UILiveStorytellerDoggo
Household Paras Age -> FALSE
Non-Household Paras Age -> FALSE
Duration of Life Stages -> None
Minutes Per Real-Life Seconds -> 0.25
Trimester Duration -> [1 days, 12 hrs]
Labor Duration -> [0 days, 2 hrs]
Chance to Get Pregnant When Attempting -> 32
Chance to Have Twins -> 2
Chance to Have Triplets -> 1
Job Performance Threshold for Strikes -> 32
Automatically Eat at Work -> TRUE
Automatically Use Toilet at Work -> TRUE
Starting Funds -> 64000
UIStoryteller_PhysicalPremadeCharacter -> 4952156043366877685.characters
UIStoryteller_PhysicalItem -> None
UIStoryteller_StoryboardZoomTrainIntro -> TrainIntroStorytellerZoom_Stella
Storytellers -> Settings -> Default Storyteller -> Custom_CustomStoryteller
## Thought Bubbles
ThoughtBubbles -> Visible At Distance Of Camera Look Target -> [0, 0]
# Actions and Animations
## Interactions
Interactions -> GoHere:
Cancelled By Pending Interactions -> TRUE
Pending Interactions That Can Cancel -> Item 0 -> Value -> TalkWith
Interactions -> GoToWorkActive -> Outfit Type -> Casual
Interactions -> InjectGoHome -> Cancelled By Pending Interactions -> TRUE
Interactions -> GoHome:
Cancelled By Pending Interactions -> TRUE
Pending Interactions That Can Cancel -> Item 0 -> Value -> TalkWith
Interactions -> (*NEW) Custom_LoadLot:
Display Name Translation -> Load Lot
Interaction Menu Icon -> IconInteractionRepair.png
Interaction Queue Icon -> IconInteractionVisit.png
Action GUID -> LoadImpostor
Is Instant -> TRUE
Instant Is Done By Only One Characters -> TRUE
Can Perform If Needs Are Critical -> TRUE
Interactions -> Interaction Groups -> GROUP_LotImpostor -> Children Interaction And Groups -> (*ADD) Custom_LoadLot
## Actions
Actions -> SleepInBed -> Requirements -> (ADD+) Time of day between 6:00am and 1:00am:
Type -> TimeOfDay
Time Of Day Minimum -> [6 hrs, 0 mins]
Time of Day Maximum -> [7 hrs, 0 mins]
# Personality and Identity
## Skills
Skills -> Experience Points Needed to Level Up -> Extra Experience Points Needed For Subsequent Levels -> 5
Skills -> More Settings -> Skill Experience Units Slow Gained Per Hour -> 2
## Together Cards
Together Cards -> Settings -> Time To Fill The Together Bar -> 5 mins
Together Cards -> Settings -> Time To Fill The Together Bar With Stranger -> 2 mins
Together Cards -> Settings -> All Hand Sizes -> 1-3 People -> Hand Size -> 4
Together Cards -> Settings -> All Hand Sizes -> [4-5 People, 6+People] -> Hand Size -> 3
Together Cards -> Settings -> Default Hand Size -> 4
Together Cards -> Outcome Animation -> Hide Together Cards Menu After Seconds Min -> 1.2
Together Cards -> Outcome Animation -> Hide Together Cards Menu After Seconds Max -> 2
Together Cards -> Conversations -> Default Conversation Tag -> NeutralDiscussion
## Brain Logic
Brain Logic -> Brain Triggers And Logics -> NeedSleepReplenishWhenSleeping -> Logic -> If Need Sleep LessThan 6
Brain Logic -> Brain Triggers And Logics -> (*NEW) Custom_SetExerciseIsSlowLearningOnAutomaticJog:
Triggers -> Item 0
Memory Log Type -> Action
Action GUID -> WalkAdult
Memory Log Action Trigger -> While
Logic:
If Type: ShouldJogBecauseFarAway
Logic Type -> IF
Context Requirement -> Item 0
Type -> ShouldJogBecauseFarAway
Do Set [Exercising] skill to slow learning
Outcome -> Item 0
Type -> SetIsSlowLearningSkill
Skill -> Exercising
## Autonomy
Autonomy -> Action Chaining Autonomies -> Sleep->BrushTeethsIfNeat -> Context Requirements -> (*ADD) Need Hygiene LessThan 0:
Type -> NeedValue
Need -> Hygiene
Rule -> LessThan
Value -> 0
Must Be True -> TRUE
## Life Stages
Life Stages -> All Life Stages -> HumanBaby -> NPCs Are Not Loaded -> FALSE
Life Stages -> All Life Stages -> HumanToddler -> NPCs Are Not Loaded -> FALSE
# Town
## Item Spawner Groups
Item Spawner Groups -> All Item Spawner Rarity levels -> Weight -> [Common=4, Uncommon=4, Rare=2]
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