300Gold to upgrade
800Gold in all
43-78Damage
200Range
Abilities are bought in battle with gold, one level at a time; the price of each level is on its line. The Upgrades room upgrades below apply in every battle, except that the Heroic and Iron Challenges of stages 1 to 10 use each tree only up to a set level.
Tower facts
Tower type
Role
Damage type
Targets
Cost
Gold in all
All ability levels
Campaign from
Selling
Levels
Sorcerer Mage
Upgrade 300 goldCampaign from stage 943-78 magic damage · every 1.5 s (Slow) · range 200 (Great) · ground and flying
Abilities
Polymorph I
300 goldEvery 20 seconds turns the enemy furthest along the path within 200 into a sheep (flying enemies into a flying sheep). Never a boss, a Skeleton, a Skeleton Knight or a Husk. The sheep keeps 50% of the enemy's current health, moves 1.5 times as fast, has no armor and cannot be blocked; it still gives the enemy's gold and costs its lives.
Polymorph II
150 goldEvery 18 seconds.
Polymorph III
150 goldEvery 16 seconds.
Summon Elemental I
350 goldSummons an earth elemental that blocks enemies: 600 health (700 on Casual), 40% armor, 30-50 physical damage every 2 seconds to up to 4 ground enemies within 37.5. It regenerates 20 health per second while not fighting and returns 8 seconds after it falls.
Summon Elemental II
150 goldThe elemental has 700 health (800 on Casual), 50% armor and deals 40-60 physical damage. Buying the level also restores it to full health.
Summon Elemental III
150 goldThe elemental has 800 health (900 on Casual), 60% armor and deals 50-70 physical damage. Buying the level also restores it to full health.
Upgrades room
Spell Reach
1 starAttack range x1.1: 200 -> 220.
Arcane Shatter
1 starEach hit lowers the enemy's armor by 3 percentage points for good.
Hermetic Study
2 starsPrice in gold x0.9: 300 -> 270.
Empowered Magic
2 starsDamage x1.15: 43-78 -> 50-90.
Slow Curse
3 starsEach hit halves the enemy's speed for 0.5 seconds; it does not work on an enemy that is already slowed or enraged, and Cerberus is never slowed.
Spiked Armor
3 starsWhen the elemental is hit, the enemy it is fighting takes 10% of the hit (before armor) as true damage.
- Upgrades room
All six upgrade trees, bought with stars between stages.
Related towers
- Mage Tower
Levels I-III; built from Wizard Tower
- Arcane Wizard
The other specialist of Wizard Tower