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Arcane Wizard

Specialist mage tower

Arcane Wizard

Specialist · built from Wizard Tower

Arcane Wizard is a specialist mage tower, built from Wizard Tower for 300 gold (800 gold in all). It deals 76-140 magic damage every 2 s with range 200. Its abilities are Death Ray and Teleport, bought with gold in battle.

  • 300Gold to upgrade
  • 800Gold in all
  • 76-140Damage
  • 200Range
Abilities

Abilities are bought in battle with gold, one level at a time; the price of each level is on its line. The Upgrades room upgrades below apply in every battle, except that the Heroic and Iron Challenges of stages 1 to 10 use each tree only up to a set level.

Tower facts

Tower type

Mage tower

Role

Specialist tower

Damage type

Magic

Targets

Ground and flying

Cost

300 gold from Wizard Tower

Gold in all

800 gold

All ability levels

1,250 gold

Campaign from

Stage 6, The Citadel

Selling

Selling returns 60% of all the gold spent on the tower, its upgrades and its abilities once a wave has started, and all of it before the first wave.

Levels

Cost and stats
  • Arcane Wizard

    Upgrade 300 goldCampaign from stage 6

    76-140 magic damage · every 2 s (Very slow) · range 200 (Great) · ground and flying

Magic damage is reduced by the enemy's magic resistance, not by its armor.

AbilitiesBought with gold in battle

  • Death Ray I

    350 gold

    Every 20 seconds kills the enemy furthest along the path within 200 outright, flying ones included, never a boss. An enemy killed this way spawns nothing when it dies.

  • Death Ray II

    200 gold

    Every 18 seconds.

  • Death Ray III

    200 gold

    Every 16 seconds.

  • Teleport I

    300 gold

    Every 10 seconds sends up to 4 enemies within 32.5 of its target a random distance back along the path. Never bosses; an enemy is teleported 3 times at most.

  • Teleport II

    100 gold

    Up to 5 enemies, sent farther back than at the level before.

  • Teleport III

    100 gold

    Up to 6 enemies, sent farther back than at the level before.

Upgrades roomUpgrades that change this tower

  • Spell Reach

    1 star

    Attack range x1.1: 200 -> 220.

  • Arcane Shatter

    1 star

    Each ray lowers the enemy's armor by 3 percentage points for good.

  • Hermetic Study

    2 stars

    Price in gold x0.9: 300 -> 270.

  • Empowered Magic

    2 stars

    Damage x1.15: 76-140 -> 88-161.

  • Slow Curse

    3 stars

    Each hit halves the enemy's speed for 0.5 seconds; it does not work on an enemy that is already slowed or enraged, and Cerberus is never slowed.

  • Upgrades room

    All six upgrade trees, bought with stars between stages.

Related towers

Upgrade path