230Gold to upgrade
570Gold in all
14-19Damage
200Range
Abilities are bought in battle with gold, one level at a time; the price of each level is on its line. The Upgrades room upgrades below apply in every battle, except that the Heroic and Iron Challenges of stages 1 to 10 use each tree only up to a set level.
Tower facts
Tower type
Role
Damage type
Targets
Cost
Gold in all
All ability levels
Campaign from
Selling
Levels
Rangers Hideout
Upgrade 230 goldCampaign from stage 614-19 physical damage · every 0.4 s (Very fast) · range 200 (Great) · ground and flying
Abilities
Poison Arrows I
250 goldEvery arrow poisons its target: 5 poison damage per second for 3 seconds, 15 in all. Armor does not reduce it. The rangers aim first at an enemy that is not poisoned yet. Giant Spider, Spider Matriarch, Skeleton, Skeleton Knight, Magma Elemental, Son of Sarelgaz, Husk, Noxious Creeper and Zombie are immune.
Poison Arrows II
250 goldEvery arrow poisons its target: 10 poison damage per second for 3 seconds, 30 in all. Armor does not reduce it.
Poison Arrows III
250 goldEvery arrow poisons its target: 15 poison damage per second for 3 seconds, 45 in all. Armor does not reduce it.
Wrath of the Forest I
300 goldVines hold up to 4 ground enemies within 200 of the tower for 1.8 seconds (0.6 seconds closing, 1 second held, 0.2 seconds opening) and deal 40 physical damage after each full second held, 40 in all. It strikes at most once every 9.13 seconds and only when at least 2 enemies are in reach. Never bosses or Spectral Knights; an enemy is caught 3 times at most.
Wrath of the Forest II
150 goldVines hold up to 6 ground enemies within 200 of the tower for 2.8 seconds (0.6 seconds closing, 2 seconds held, 0.2 seconds opening) and deal 40 physical damage after each full second held, 80 in all.
Wrath of the Forest III
150 goldVines hold up to 8 ground enemies within 200 of the tower for 3.8 seconds (0.6 seconds closing, 3 seconds held, 0.2 seconds opening) and deal 40 physical damage after each full second held, 120 in all.
Upgrades room
Salvage
1 starSelling it once a wave has started returns 90% of the gold spent instead of 60%.
Eagle Eye
1 starAttack range x1.1: 200 -> 220. Wrath of the Forest 200 -> 220.
Piercing Shots
2 starsEach arrow counts the target's armor 10 percentage points lower.
Far Shots
2 starsAttack range x1.1: 220 -> 242. Wrath of the Forest 220 -> 242.
Precision
3 starsEach arrow has a 10% chance to deal double damage.
- Upgrades room
All six upgrade trees, bought with stars between stages.
Related towers
- Archer Tower
Levels I-III; built from Sharpshooter Tower
- Musketeer Garrison
The other specialist of Sharpshooter Tower