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Holy Order

Specialist barracks tower

Holy Order

Specialist · built from Knights Barracks

Holy Order is a specialist barracks tower, built from Knights Barracks for 230 gold (570 gold in all). It trains 3 paladins with 200 HP, 50% armor (Medium) and 12-18 damage each. Its abilities are Healing Light, Holy Strike and Shield of Valor, bought with gold in battle.

  • 230Gold to upgrade
  • 570Gold in all
  • 200Soldier HP
  • 50%Soldier armor
Abilities

Abilities are bought in battle with gold, one level at a time; the price of each level is on its line. The Upgrades room upgrades below apply in every battle, except that the Heroic and Iron Challenges of stages 1 to 10 use each tree only up to a set level.

Tower facts

Tower type

Barracks

Role

Specialist tower

Damage type

Physical

Targets

Ground only

Cost

230 gold from Knights Barracks

Gold in all

570 gold

All ability levels

1,220 gold

Campaign from

Stage 6, The Citadel

Selling

Selling returns 60% of all the gold spent on the tower, its upgrades and its abilities once a wave has started, and all of it before the first wave.

Levels

Cost and stats
  • Holy Order

    Upgrade 230 goldCampaign from stage 6

    3 paladins · 200 HP each · 12-18 physical damage · 50% armor (Medium) · rally range 145

SoldiersHealth on Normal and Veteran, Casual in brackets

  • Paladins

    3 per tower

    200 HP (240 on Casual) · 12-18 physical damage every 1.43 s · 50% armor (Medium) · regenerates 25 HP per second while not fighting, 2 s after the last hit · back 14 s after falling

AbilitiesBought with gold in battle

  • Healing Light I

    150 gold

    A paladin below 70% of its maximum health heals itself for 40-60 health, at most once every 10 seconds.

  • Healing Light II

    150 gold

    A paladin below 70% of its maximum health heals itself for 80-120 health, at most once every 10 seconds.

  • Healing Light III

    150 gold

    A paladin below 70% of its maximum health heals itself for 120-180 health, at most once every 10 seconds.

  • Holy Strike I

    220 gold

    Each paladin attack has a 10% chance to be a Holy Strike: 25-45 physical damage to every ground enemy within 50.

  • Holy Strike II

    150 gold

    Each paladin attack has a 10% chance to be a Holy Strike: 50-90 physical damage to every ground enemy within 50.

  • Holy Strike III

    150 gold

    Each paladin attack has a 10% chance to be a Holy Strike: 75-135 physical damage to every ground enemy within 50.

  • Shield of Valor

    250 gold

    Paladin armor rises from 50% (Medium) to 65% (High).

Upgrades roomUpgrades that change this tower

  • Toughness Training

    1 star

    Soldier health (Normal and Veteran): 200 -> 220.

  • Better Armor

    1 star

    Soldier armor: 50% -> 60%.

  • Improved Deployment

    2 stars

    A fallen soldier returns sooner (14 s -> 11 s) and the rally range grows from 145 to 174.

  • Endurance Training

    2 stars

    Soldier health (Normal and Veteran): 220 -> 240.

  • Spiked Armor

    3 stars

    When a soldier is hit, the enemy it is fighting takes 10% of the hit (before armor) as true damage.

  • Upgrades room

    All six upgrade trees, bought with stars between stages.

Related towers

Upgrade path