Skip to content
WikilyWIKILY
All games14 Wikis · pick your game
Barbarian Hall

Specialist barracks tower

Barbarian Hall

Specialist · built from Knights Barracks

Barbarian Hall is a specialist barracks tower, built from Knights Barracks for 230 gold (570 gold in all). It trains 3 barbarians with 250 HP, no armor and 16-24 damage each. Its abilities are More Axes, Throwing Axes and Whirlwind Attack, bought with gold in battle.

  • 230Gold to upgrade
  • 570Gold in all
  • 250Soldier HP
  • NoneSoldier armor
Abilities

Abilities are bought in battle with gold, one level at a time; the price of each level is on its line. The Upgrades room upgrades below apply in every battle, except that the Heroic and Iron Challenges of stages 1 to 10 use each tree only up to a set level.

Tower facts

Tower type

Barracks

Role

Specialist tower

Damage type

Physical

Targets

Ground only (flying too: Throwing Axes)

Cost

230 gold from Knights Barracks

Gold in all

570 gold

All ability levels

1,250 gold

Campaign from

Stage 8, Icewind Pass

Selling

Selling returns 60% of all the gold spent on the tower, its upgrades and its abilities once a wave has started, and all of it before the first wave.

Levels

Cost and stats
  • Barbarian Hall

    Upgrade 230 goldCampaign from stage 8

    3 barbarians · 250 HP each · 16-24 physical damage · no armor · rally range 145

SoldiersHealth on Normal and Veteran, Casual in brackets

  • Barbarians

    3 per tower

    250 HP (300 on Casual) · 16-24 physical damage every 1.37 s · no armor · regenerates 20 HP per second while not fighting, 2 s after the last hit · back 10 s after falling

AbilitiesBought with gold in battle

  • More Axes I

    300 gold

    Barbarian attacks deal 26-34 physical damage (16-24 without it).

  • More Axes II

    100 gold

    Barbarian attacks deal 36-44 physical damage (16-24 without it).

  • More Axes III

    100 gold

    Barbarian attacks deal 46-54 physical damage (16-24 without it).

  • Throwing Axes I

    200 gold

    Each barbarian throws an axe every 3.47 seconds at an enemy 55 to 168 away, flying ones included: 35-42 physical damage.

  • Throwing Axes II

    100 gold

    Axes reach 181 and deal 45-52 physical damage.

  • Throwing Axes III

    100 gold

    Axes reach 194 and deal 55-62 physical damage.

  • Whirlwind Attack I

    150 gold

    Each barbarian attack has a 15% chance to be a Whirlwind: 25-45 physical damage to every ground enemy within 40.

  • Whirlwind Attack II

    100 gold

    Each barbarian attack has a 20% chance to be a Whirlwind: 40-60 physical damage to every ground enemy within 40.

  • Whirlwind Attack III

    100 gold

    Each barbarian attack has a 25% chance to be a Whirlwind: 55-75 physical damage to every ground enemy within 40.

Upgrades roomUpgrades that change this tower

  • Toughness Training

    1 star

    Soldier health (Normal and Veteran): 250 -> 275.

  • Better Armor

    1 star

    Soldier armor: 0% -> 10%.

  • Improved Deployment

    2 stars

    A fallen soldier returns sooner (10 s -> 8 s) and the rally range grows from 145 to 174.

  • Endurance Training

    2 stars

    Soldier health (Normal and Veteran): 275 -> 300.

  • Spiked Armor

    3 stars

    When a soldier is hit, the enemy it is fighting takes 10% of the hit (before armor) as true damage.

  • Upgrades room

    All six upgrade trees, bought with stars between stages.

Related towers

Upgrade path