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The Citadel

Stage 6 of 26

The Citadel

Campaign: 17 waves, 700 starting gold, 20 lives

Boss: The Juggernaut. 13 enemy types in Campaign. Stage features: Imperial Guards, New towers and Prebuilt Wizard Towers.

Stage details

Stage number

6

Part

Main campaign

Opened by

Winning Silveroak Forest (stage 5) in Campaign

Opens

Coldstep Mines (stage 7)

Tower spots

15

Heroes unlockedThey join the hero room once this stage is open

Iron ChallengeThe only tower lines it allows here

Waves

17

Starting gold

700

Lives

20

Gems, all carriers killed

148-273

BossThe wave the boss comes in

EnemiesHow many each mode's waves send

WavesEvery wave of each mode

Game modesCampaign, Heroic Challenge and Iron Challenge

ModeWavesGoldLivesGems (all carriers killed)
Campaign1770020148-273
Heroic Challenge61,2001100-160
Iron Challenge18001112-172
  • Campaign

    Locked: Musketeer Garrison, Barbarian Hall, Sorcerer Mage, Tesla x104 and 500mm Big Bertha. Tower spots: 15.

  • Heroic Challenge

    No heroes. Upgrades room upgrades apply up to level 3. Locked: Musketeer Garrison, Barbarian Hall, Sorcerer Mage, Tesla x104 and 500mm Big Bertha. Tower spots: 15.

  • Iron Challenge

    No heroes. Upgrades room upgrades apply up to level 3. Towers that can be built: Barracks. Locked: Barbarian Hall and Sorcerer Mage. Tower spots: 13 + 2x Wizard Tower already built.

Stage featuresWhat the battlefield adds to the fight

  • Imperial Guards

    Campaign and Heroic Challenge only

    Seven Imperial Guards hold fixed posts on the stage in Campaign and Heroic. Each has 250 health (300 on Casual) and 40% armor, deals 10 to 30 physical damage once per second, and regains 25 health per second after 2 seconds without being hit. Fallen guards do not come back.

  • New towers

    Campaign only

    In Campaign, The Citadel is the first stage where the Arcane Wizard and Holy Order upgrades are available, and a notice introduces them at the start.

  • Prebuilt Wizard Towers

    Iron Challenge only

    In Iron Challenge, where only barracks can be built, two Wizard Towers stand ready-built. Their own value counts as 0 gold when sold; only gold spent upgrading them is refunded.

BattlefieldThe stage's map

The Citadel

BriefingThe stage's story before the battle

After several days of travel, we have arrived at our capital city of Linirea. The time has come to make a stand, and defend Linirea's southern walls. In addition to your highly experienced units, the King adds two units to your batallions. The arcane wizards will provide superior firepower, and the pious paladins will inspire the troops with their bravery.