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Lycan

Ground

Lycan

Powerful warriors that shift into terrible beasts.

A ground enemy met in stages 25 and 26 of the campaign.

Health

  • 320Casual
  • 400Normal
  • 480Veteran
  • Shift into a werewolf

    When a hit would bring it to 25% of its health or less (and it is not stunned), it turns into a werewolf. The hit still counts, down to at least 1 health, and the werewolf gets 700 more health and maximum health (1,020 / 1,100 / 1,180 maximum on Casual / Normal / Veteran). Instant kills make it change too, but damage from the Death Ray or the Sunray Tower never does. The werewolf keeps its gold.

Details

Stats

Armor
None
Magic resistance
Low (30%)
Speed
Medium (38.4)
Gold
65
Lives lost at the exit
1 Life
Movement
Ground
Soldiers can block it
Yes
Encyclopedia entry
67 of 68

Creates

Met alongside

Attacks

  • Melee attack

    10-20 physical damage every 1 second.

Abilities

  • Werewolf form

    60% magic resistance, speed 76.8, 50-70 physical damage every 1 second, and it regains 16 health per second. Some waves send it already in this form: 880 / 1,100 / 1,320 health (Casual / Normal / Veteran).

  • Lycanthropy

    In werewolf form, each bite has a 20% chance to infect the soldier (not a hero) while the werewolf is more than 30 path steps from your exit: the soldier dies and a Werewolf that gives no gold takes its place.

Appears inCampaign stages

Other game modes

Heroic Challenge
Stage 26
Iron Challenge
Stage 25