75 bronze
Base price
30
Stack size
+50
Tech points when studied
1
Way to make it
Item
Metals & ores
Category
75 bronze
Base price
56 bronze
Traders pay at their usual stock
30
Stack size
Bronze Polishing
Recipe unlocked by
Study Table
+30
Red tech points
+20
Blue tech points
3
Science it costs
7
Ticks
5 with Researcher3
Energy per tick
2 with Researcher
Bought by
Furniture Maker
Buys it
Pays 56 bronze at its usual stockLevel 1: up to +2 happiness a week: +0.1 for each of 20 soldLevel 2: up to +2 happiness a week: +0.05 for each of 40 soldLevel 3: up to +2 happiness a week: +0.05 for each of 40 soldJeweler
Buys it
Pays 56 bronze at its usual stockLevel 1: up to +2 happiness a week: +0.05 for each of 40 soldLevel 2: up to +4 happiness a week: +0.05 for each of 80 soldLevel 3: up to +4 happiness a week: +0.05 for each of 80 soldSmithy
Buys it
Pays 56 bronze at its usual stock
Related items
Bronze Gear
Metals & ores
Bronze Nails
Metals & ores
Bronze Detail
Metals & ores
Iron Ingot
Metals & ores
Bronze Ingot
Metals & ores
Iron Nails
Metals & ores
Recipes
Requires: Unlocked by Bronze Polishing. Also made at Woodworking Workbench II. Needs the Tool Rack upgrade on the station.
Sources
Furniture Maker
Sells it
TraderFrom the startStock by level 10 / 20 / 4075 bronze at its usual stockJeweler
Sells it
TraderFrom the startStock by level 20 / 40 / 5075 bronze at its usual stockSmithy
Sells it
TraderFrom the startStock by level 10 / 15 / 2075 bronze at its usual stock
What it is used for
Copper Trinkets
Wooden Anvil
× 2RecipeBronze tools
Wooden Anvil
× 1RecipeStarter Alchemist's Kit
Jewelry Table
× 1RecipeAmateur Rod
Woodworking Workbench I
× 2RecipeRepair Bridge
Vineyard Bridge
× 1RecipeUnderground well
Station use
× 2RecipeWoodworking Workbench II
Building cost
× 2BuildingFurnace II
Building cost
× 2BuildingWeaving Loom
Building cost
× 2BuildingSewing Table
Building cost
× 2BuildingMonument II
Building cost
× 3BuildingWriting Desk
Building cost
× 1BuildingFormulation Bench
Building cost
× 1BuildingEmbalming Table I
Building cost
× 1BuildingJeweler II
Town restoration
× 5TownJeweler III
Town restoration
× 10TownRepairing a broken object
Broken Conveyor Mechanism
× 2Repair