Body parts
All 39 body parts a corpse can carry, with their white and red skulls and what it takes to extract them.
Each organ comes in 6 versions that differ in skulls and quality. The gold-quality version of each organ needs the most Anatomy to extract: Skin 6, Bones 7, Skull 8 and Heart, Brain and Guts 13. Only the gold-quality Heart, Brain and Guts, plus Flesh and Blood carry alchemy runes.
- 36
- Organ variants
- 3
- Most white skulls on one organ
- 3
- Most red skulls on one organ
- 13
- Highest Anatomy needed
White skulls raise a grave's quality; each red skull opens a perk slot on a resurrected zombie.

SkinAnatomy 6; 6 ticks: 5 successful to keep it, 3 to remove it

BonesAnatomy 7; 8 ticks: 7 successful to keep it, 4 to remove it

SkullAnatomy 8; 10 ticks: 9 successful to keep it, 5 to remove it

HeartAnatomy 13; 12 ticks: 11 successful to keep it, 6 to remove it

BrainAnatomy 13; 14 ticks: 13 successful to keep it, 7 to remove it

GutsAnatomy 13; 12 ticks: 11 successful to keep it, 6 to remove it

SkinAnatomy 3; 6 ticks: 5 successful to keep it, 3 to remove it

SkullAnatomy 5; 10 ticks: 9 successful to keep it, 5 to remove it

SkullAnatomy 5; 10 ticks: 9 successful to keep it, 5 to remove it

SkullAnatomy 8; 10 ticks: 9 successful to keep it, 5 to remove it

HeartAnatomy 9; 12 ticks: 11 successful to keep it, 6 to remove it

HeartAnatomy 9; 12 ticks: 11 successful to keep it, 6 to remove it

BrainAnatomy 10; 14 ticks: 13 successful to keep it, 7 to remove it

BonesAnatomy 2; 8 ticks: 7 successful to keep it, 4 to remove it

BonesAnatomy 4; 8 ticks: 7 successful to keep it, 4 to remove it

BonesAnatomy 4; 8 ticks: 7 successful to keep it, 4 to remove it

BonesAnatomy 7; 8 ticks: 7 successful to keep it, 4 to remove it

SkullAnatomy 3; 10 ticks: 9 successful to keep it, 5 to remove it

HeartAnatomy 5; 12 ticks: 11 successful to keep it, 6 to remove it

HeartAnatomy 5; 12 ticks: 11 successful to keep it, 6 to remove it

HeartAnatomy 13; 12 ticks: 11 successful to keep it, 6 to remove it

BrainAnatomy 8; 14 ticks: 13 successful to keep it, 7 to remove it

BrainAnatomy 10; 14 ticks: 13 successful to keep it, 7 to remove it

BrainAnatomy 13; 14 ticks: 13 successful to keep it, 7 to remove it

GutsAnatomy 11; 12 ticks: 11 successful to keep it, 6 to remove it

GutsAnatomy 11; 12 ticks: 11 successful to keep it, 6 to remove it

FleshA soft part, removed at the autopsy table

SkinAnatomy 1; 6 ticks: 5 successful to keep it, 3 to remove it

SkinAnatomy 1; 6 ticks: 5 successful to keep it, 3 to remove it

SkinAnatomy 3; 6 ticks: 5 successful to keep it, 3 to remove it

SkinAnatomy 6; 6 ticks: 5 successful to keep it, 3 to remove it

BonesAnatomy 2; 8 ticks: 7 successful to keep it, 4 to remove it

SkullAnatomy 3; 10 ticks: 9 successful to keep it, 5 to remove it

BrainAnatomy 8; 14 ticks: 13 successful to keep it, 7 to remove it

GutsAnatomy 9; 12 ticks: 11 successful to keep it, 6 to remove it

GutsAnatomy 9; 12 ticks: 11 successful to keep it, 6 to remove it

GutsAnatomy 13; 12 ticks: 11 successful to keep it, 6 to remove it

FatA soft part, removed at the autopsy table

BloodA soft part, removed at the autopsy table