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The Keeper's work

Corpses and autopsy

White skulls for the graveyard, red skulls for zombies: what every body part carries, and the Anatomy each extraction needs.

Every corpse is made of six body parts - skin, bones, skull, heart, brain and guts - plus 1 to 4 soft parts (Fat, Blood and Flesh) in its pockets. The corpse's white and red skulls are the sum of its parts, and removing or adding organs at the autopsy table changes them.

6
Organs per corpse
36
Organ variants
5
Corpse tiers
12
Embalming mixes
The graveyard wants white skulls, zombies want red

A buried corpse's white skulls count toward the grave's quality, but its red skulls never do - and each red skull has to be covered by a decoration point before the white ones start to count. A resurrected zombie is the opposite: every red skull unlocks a zombie perk slot.

White skull
White skull

Counts toward a grave's quality once it is buried, alongside decorations.

Red skull
Red skull

Never counts for the graveyard and uses up decoration; makes a better zombie and opens a zombie perk slot each.

Graveyard quality
Graveyard quality

Each white skull matched by a decoration point on the grave becomes one point of quality.

How an extraction turns out

An operation at the Autopsy Table I runs for a number of ticks, and each tick succeeds or fails - Anatomy mastery sets how often it succeeds. The result depends on how many ticks succeeded.

Clean extraction
Clean extraction

Enough successful ticks to reach the organ's gold mark: the organ comes out as an item.

Organ lost
Organ lost

Between the silver and gold marks: the organ is removed from the body, but it is ruined and no item is left.

Surgeon's Error
Surgeon's Error

Short of the silver mark: the organ is removed and a Surgeon's Error is left in its place - 1 red and 1 white skull less.

Extracting each organ: the Anatomy mastery it needs, its ticks, and the successful ticks needed to remove it (silver) or keep it (gold), plus the tech points each operation earns.

Extracting each organ: the Anatomy mastery it needs, its ticks, and the successful ticks needed to remove it (silver) or keep it (gold), plus the tech points each operation earns.
SkinBronze16351 red, 1 blue
SkinSilver36351 red, 2 blue
SkinGold66351 red, 3 blue
BonesBronze28471 red, 1 blue
BonesSilver48471 red, 2 blue
BonesGold78471 red, 3 blue
SkullBronze310591 red, 1 blue
SkullSilver510591 red, 2 blue
SkullGold810591 red, 3 blue
HeartBronze5126111 red, 1 blue
HeartSilver9126111 red, 2 blue
HeartGold13126111 red, 3 blue
BrainBronze8147131 red, 1 blue
BrainSilver10147131 red, 2 blue
BrainGold13147131 red, 3 blue
GutsBronze9126111 red, 1 blue
GutsSilver11126111 red, 2 blue
GutsGold13126111 red, 3 blue

Embalming

Embalming adds or trades skulls without surgery. Solutions and injections are made at the Formulation Bench and applied at the Embalming Table I; the grade (I to III) comes from how well the solution was made.

Embalming mixes and what they do to a corpse's skulls.

Embalming mixes and what they do to a corpse's skulls.
MixRed skullsWhite skullsMade fromValue
Solution for Corpses I0+11 Melted Fat and 1 Preservative1 silver
Solution for Corpses II0+21 Melted Fat and 1 Preservative10 silver
Solution for Corpses III0+31 Melted Fat and 1 Preservative50 silver
Solution for Zombies I+101 Alcohol and 1 Preservative2 silver
Solution for Zombies II+201 Alcohol and 1 Preservative12 silver
Solution for Zombies III+301 Alcohol and 1 Preservative60 silver
Injection for Corpses I-1+11 Melted Fat, 1 Preservative and 1 Comet's Tail2 silver
Injection for Corpses II-2+21 Melted Fat, 1 Preservative and 1 Comet's Tail12 silver
Injection for Corpses III-3+31 Melted Fat, 1 Preservative and 1 Comet's Tail70 silver
Injection for Zombies I+1-11 Alcohol, 1 Preservative and 1 Comet's Tail3 silver
Injection for Zombies II+2-21 Alcohol, 1 Preservative and 1 Comet's Tail13 silver
Injection for Zombies III+3-31 Alcohol, 1 Preservative and 1 Comet's Tail80 silver

Corpse tiers

Corpses arrive in tiers: tier 0 at the start, tier 1 after the quest Brawns and Brains and tier 3 after the quest The House at the Crossroads. The Prayer for Repose blessing adds 1 tier to arriving corpses while it lasts. Burying a corpse earns the certificate shown.

What each corpse tier carries.

What each corpse tier carries.
TierRed skullsWhite skullsGold organsBurial reward
Tier 00 to 12 to 40%Burial Certificate I
Tier 11 to 51 to 54%Burial Certificate II
Tier 22 to 62 to 615%Burial Certificate III
Tier 33 to 73 to 720%Burial Certificate III
Tier 43 to 73 to 720%Burial Certificate III

Tools for better organs

Every body part and its skulls

Autopsy questions

What does removing an organ do to a grave's score?

Removing a red-skull organ lowers the corpse's red skulls, so fewer of the grave's decoration points go to covering red skulls; a clean extraction also leaves the organ as an item. Removing a white-skull organ lowers the most the grave can score.

What causes a Surgeon's Error?

Too few of the operation's ticks succeeded. Each organ needs the Anatomy mastery shown in the table above. An Organ Restorer repairs the error afterwards.

Which skulls matter for a zombie?

Red skulls: each one opens a zombie perk slot. Red organs are added at the autopsy table, and Solution or Injection for Zombies at the embalming table changes the skulls without surgery.