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Inspirations

71 inspirations, each counting one kind of action, such as cutting marble plates (Marble Madness) or burying bodies (Last Respects).

Character71

71 entries

Anatomy

Building

Book writing

Farming

Smithing

How it works

Claiming a reached goal fills the inspiration bar of its colour; a full bar is one point for that colour's perk tree.

From inspiration to perk tree point

Each inspiration counts one kind of action as a running total. A reached goal is claimed for the Faith shown; level I costs no Faith for 52 of the 71 inspirations. Claiming adds 1 or 2 notches to the inspiration bar of its colour and opens the next level. A full bar becomes one inspiration point: the first takes 2 notches, the second 3, the third 4 and every one after that 5. Every perk tree node costs one point of its colour. The Inspirations tab opens once two inspirations of the same colour have reached a level that is free to claim. An inspiration with an "Appears after" condition stays hidden until it is met, but actions done before then still count toward it.

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