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Sasquatch

Stage tower

Sasquatch

Stage tower · Icewind Pass

The Sasquatch is frozen in the Mysterious Cave on Icewind Pass. A fireball that explodes within 60 of the cave frees it, and it is then hired for 400 gold: 2,500 HP and 50-110 physical damage to up to 10 enemies per blow.

  • 400Gold to hire
  • 2,500HP
  • 50-110Damage
  • 10Enemies per blow
Stage tower

Stage towers are not in the build menu: each one stands on particular stages and is repaired, freed or charged there.

Tower facts

Tower type

Stage tower

Damage type

Physical

Targets

Ground only

Cost

400 gold to hire

Selling

It cannot be sold.

How it is bought

The Sasquatch is frozen in the Mysterious Cave. It is freed when a fireball from Rain of Fire or from Ten'Shí explodes within 60 of the cave. It is then hired for 400 gold, one at a time, and hired again after it falls. It cannot be sold.
  • Rain of Fire

    The spell whose fireballs free the Sasquatch

  • Ten'Shí

    The hero whose fireballs free it too

StagesWhere it stands

  • 8. Icewind Pass

    Campaign, Heroic Challenge and Iron Challenge: 1 frozen Mysterious Cave

Levels

Cost and stats
  • Sasquatch

    Hire 400 gold

    1 Sasquatch at a time, 400 gold · rally range 288

SoldiersHealth on Normal and Veteran, Casual in brackets

  • Sasquatch

    400 gold each

    2,500 HP (3,000 on Casual) · 50-110 physical damage every 2.5 s · no armor · regenerates 250 HP per second while not fighting, 2 s after the last hit · each blow hits up to 10 ground enemies within 35 · a fallen Sasquatch does not come back

Upgrades roomUpgrades that change this tower

  • Spiked Armor

    3 stars

    When the Sasquatch is hit, the enemy it is fighting takes 10% of the hit (before armor) as true damage.

  • Upgrades room

    All six upgrade trees, bought with stars between stages.

Related towers

Other stage towers