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Hushwood

Stage 16 of 26

Hushwood

Campaign: 15 waves, 500 starting gold, 20 lives

8 enemy types in Campaign.

Stage details

Stage number

16

Part

After the campaign

Opened by

Winning The Dark Tower (stage 12) in Campaign

Opens

Bandit's Lair (stage 17)

Tower spots

14

Iron ChallengeThe only tower lines it allows here

Waves

15

Starting gold

500

Lives

20

Gems, all carriers killed

200-442

EnemiesHow many each mode's waves send

WavesEvery wave of each mode

Game modesCampaign, Heroic Challenge and Iron Challenge

ModeWavesGoldLivesGems (all carriers killed)
Campaign1550020200-442
Heroic Challenge61,2501182-280
Iron Challenge11,3001192-288
  • Campaign

    Tower spots: 14.

  • Heroic Challenge

    Heroes allowed. All Upgrades room upgrades apply. Tower spots: 14.

  • Iron Challenge

    Heroes allowed. All Upgrades room upgrades apply. Towers that can be built: Barracks and Artillery. Tower spots: 14.

BattlefieldThe stage's map

Hushwood

BriefingThe stage's story before the battle

General, you must once more rouse your troops, and protect our kingdom from its enemies! Scout reports indicate that a vicious band of delinquents is amassing far into the depths of Hushwood. Yes, Hushwood, where few of our citizens dare wander... but you are no mere citizen! Lead your forces into the woods, and vanquish these miscreants. Make them rue the day they decided to embark on a life of crime!