- 10 sCooldown
- 2Soldiers per call
- 20 sThey stay
- 30Health (Normal)
Spell facts
- Melee attack (physical)
- every 1 s
- Healing starts after the last hit
- 2 s
- Health (Casual)
- 43
- Stars for all 5 upgrades
- 15
Other spells
Calls 3 meteors down on a chosen spot: 30-60 true damage each, every 80 s.
Upgrades room
Each tree is bought from the bottom up: an upgrade can be bought once the one below it is. Every upgrade applies to the battles played from then on; the Heroic and Iron Challenges of stages 1 to 10 use each tree only up to a set level.
Soldiers
Farmers
Without upgrades. Health 43 / 30 / 30 · armor 0% · damage 1-2 every 1 s · heals 3 per second
Well Fed Farmers
Upgrades room level 1 (Well Fed, 2 stars). Health 72 / 50 / 50 · armor 0% · damage 1-3 every 1 s · heals 6 per second
Conscripts
Upgrades room level 2 (Conscripts, 3 stars). Health 100 / 70 / 70 · armor 10% · damage 2-4 every 1 s · heals 9 per second
Warriors
Upgrades room level 3 (Warriors, 3 stars). Health 129 / 90 / 90 · armor 20% · damage 3-6 every 1 s · heals 12 per second
Legionnaires
Upgrades room level 4 (Legionnaires, 3 stars). Health 158 / 110 / 110 · armor 30% · damage 6-10 every 1 s · heals 15 per second
Legionnaires with Spear Throw
Upgrades room level 5 (Spear Throw, 4 stars). Health 158 / 110 / 110 · armor 30% · damage 6-10 every 1 s · heals 15 per second · spear 25-40 every 1.4 s, range 165