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Sir Gerald

Hero · Unlocks at stage 4

Sir Gerald

Melee · Physical damage · Courage and Shield of Retribution

Defender of the righteous, punisher of the dark, protector of the innocent, crusher of evil beings, Gerald Lightseeker is the uncanny of Linirea's armed forces!

Health, level 1 → 10

400 → 580

Armor, level 1 → 10

30% → 80%

Damage, level 1 → 10

11-18 → 24-40

Respawn time

15 seconds

Each hero has two skills. They gain their levels by themselves as the hero levels up in battle: the first skill at hero levels 2, 5 and 8, the second at hero levels 4, 7 and 10. Every level gained also restores the hero to full health.

Skills

  • Courage

    Level I at hero level 2II at 5III at 8Cooldown 7.83 seconds

    Rallies every fighting soldier within 90, raising their melee damage and armor for 6 seconds and healing them once. Used when at least 2 allied soldiers within 90 of Sir Gerald are fighting an enemy; heroes are not counted or affected, and he can use it while he is in melee too.

  • Shield of Retribution

    Level I at hero level 4II at 7III at 10

    Blocks an enemy melee attack so it deals him no damage, then strikes back with true damage based on the blocked attack. Rolled against every enemy melee attack aimed at Sir Gerald, with no cooldown, except while he is stunned. Ranged attacks are never blocked, and neither are the area attacks of Greenmuck, J.T., The Juggernaut, The Kingpin, Moloch, Ulguk-Hai, Vez'nan, Forest Trolls, Magma Elementals, Pillagers, Swamp Things, Troll Breakers and Yetis. Against bosses a block also needs a separate 1 in 3 roll.

Levels I to III

  • Courage I

    Hero level 250 XP per use

    Fighting soldiers within 90 gain +2 minimum and maximum melee damage and +5 percentage points of armor for 6 seconds, and heal 15% of their max health.

  • Courage II

    Hero level 5100 XP per use

    Fighting soldiers within 90 gain +4 minimum and maximum melee damage and +10 percentage points of armor for 6 seconds, and heal 15% of their max health.

  • Courage III

    Hero level 8150 XP per use

    Fighting soldiers within 90 gain +6 minimum and maximum melee damage and +15 percentage points of armor for 6 seconds, and heal 15% of their max health.

  • Shield of Retribution I

    Hero level 4100 XP per use

    Blocks 20% of enemy melee attacks (6.67% against bosses) and counters for 100% of the blocked attack's damage as true damage.

  • Shield of Retribution II

    Hero level 7200 XP per use

    Blocks 40% of enemy melee attacks (13.33% against bosses) and counters for 150% of the blocked attack's damage as true damage.

  • Shield of Retribution III

    Hero level 10300 XP per use

    Blocks 60% of enemy melee attacks (20% against bosses) and counters for 200% of the blocked attack's damage as true damage.