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King Denas

Hero · Unlocks at stage 12

King Denas

Melee and ranged · Physical damage · Royal Edict and Catapult Barrage

His majesty himself brings an arsenal of power and courage to the battlefield. Long live the king!

Health, level 1 → 10

300 → 480

Armor, level 1 → 10

0% → 0%

Damage, level 1 → 10

12-19 → 38-61

Respawn time

15 seconds

Each hero has two skills. They gain their levels by themselves as the hero levels up in battle: the first skill at hero levels 2, 5 and 8, the second at hero levels 4, 7 and 10. Every level gained also restores the hero to full health.

Skills

  • Royal Edict

    Level I at hero level 2II at 5III at 8Cooldown 11.7 seconds

    Denas buffs the towers around him, extending their range and speeding up their main attack for 5, 8 or 11 seconds. Cast as soon as it is ready whenever at least one eligible tower is within 165 of Denas; it needs no enemy nearby. Eligible towers are every archer, mage and artillery tower, the Sorcerer Mage included; Barracks-type towers, the Sunray Tower and towers that are currently disabled are not buffed.

  • Catapult Barrage

    Level I at hero level 4II at 7III at 10Cooldown 11.33 seconds

    Rocks from an unseen catapult rain down around the targeted enemy; each rock deals explosive area damage, flying enemies included. A rock deals the maximum at the center of its blast and less toward the edge; with the Artillery upgrade Smart Targeting every enemy in reach takes the maximum. Cast when a ground enemy is between 50 and 165 away from Denas; flying enemies are never chosen as the target. A random such enemy is picked, and the rocks are aimed where it will be 1.5 seconds later. It is checked before his attacks, so he also casts it while blocking.

Levels I to III

  • Royal Edict I

    Hero level 250 XP per use

    For 5 seconds, every eligible tower within 165 gets 20% more range and a 20% shorter main attack cooldown.

  • Royal Edict II

    Hero level 5100 XP per use

    For 8 seconds, every eligible tower within 165 gets 20% more range and a 20% shorter main attack cooldown.

  • Royal Edict III

    Hero level 8150 XP per use

    For 11 seconds, every eligible tower within 165 gets 20% more range and a 20% shorter main attack cooldown.

  • Catapult Barrage I

    Hero level 4100 XP per use

    Calls 3 rocks, each dealing 10-30 explosive damage to every enemy within 45 of where it lands.

  • Catapult Barrage II

    Hero level 7200 XP per use

    Calls 5 rocks, each dealing 20-40 explosive damage to every enemy within 45 of where it lands.

  • Catapult Barrage III

    Hero level 10300 XP per use

    Calls 7 rocks, each dealing 30-50 explosive damage to every enemy within 45 of where it lands.