Health, level 1 → 10
Armor, level 1 → 10
Damage, level 1 → 10
Respawn time
Each hero has two skills. They gain their levels by themselves as the hero levels up in battle: the first skill at hero levels 2, 5 and 8, the second at hero levels 4, 7 and 10. Every level gained also restores the hero to full health.
Skills
Levels I to III
Hero facts
Unlocks at
Attack
Damage type
Attack cooldown
Attack range
Basic attacks hit flying enemies
Movement speed
Respawn time
Special abilities
Unlock
- 12. The Dark Tower
King Denas can be picked in the hero room once stage 12 is open on the map, after stage 11 is won.
Ratings
Stats by level
| Level | Health | Casual | Armor |
|---|---|---|---|
| 1 | 300 | 360 | 0% |
| 2 | 320 | 384 | 0% |
| 3 | 340 | 408 | 0% |
| 4 | 360 | 432 | 0% |
| 5 | 380 | 456 | 0% |
| 6 | 400 | 480 | 0% |
| 7 | 420 | 504 | 0% |
| 8 | 440 | 528 | 0% |
| 9 | 460 | 552 | 0% |
| 10 | 480 | 576 | 0% |
| Level | Regen | Damage |
|---|---|---|
| 1 | 75 | 12-19 |
| 2 | 80 | 15-23 |
| 3 | 85 | 18-28 |
| 4 | 90 | 21-33 |
| 5 | 95 | 24-38 |
| 6 | 100 | 26-42 |
| 7 | 105 | 29-47 |
| 8 | 110 | 32-52 |
| 9 | 115 | 35-56 |
| 10 | 120 | 38-61 |
The Casual column is the health on Casual difficulty (20% more, rounded down); Normal and Veteran use the Health column.
Basic attacks
Other abilities
With the Barracks upgrade Spiked Armor from the Upgrades room, every hero and every hero summon deals 10% of the damage of each hit it takes (before its armor), rounded up, to the enemy it is fighting, as true damage.