Ground
Very hard to kill, these behemots can regenerate their wounds almost instantly.
A ground enemy met in stage 14 of the campaign.
Health
Regains 30 health per second (4 every 0.13 seconds), also while it is being hit. It stops while stunned or frozen.
Stats
1 shared stage
Area attack: 50-150 physical damage to up to 10 units around it every 2.5 seconds.
Stage 14
Other game modes