Location and money
Location
Area
Starting money
Money per day
Goods for sale
Town orders
Run by
Prices and stock
Buying empties the shelf and each next item costs more; selling fills it and each next item pays less. A fixed-price good costs and sells for its base price. Stock drifts back overnight.
Tiers
- Tier IFound in his Astrologer's Tower.20b a day3 goods for sale
- Tier IIDuring the quest Friendship Written in the Stars: after you answer "Take zombies." (10 reputation with Gunter), leave the Astrologer's Tower50b a day5 goods for sale
- Tier IIIDuring the quest Congregation Trouble, when you ask Gunter about the "Problem at the Church" in his tower1s a day6 goods for sale
What they sell
Prices are for one item while the shelf holds its normal stock. The chips show that normal stock at each tier. Selling back pays the Sell price.
Comet's TailBuy 10b · Sell 7bTier I: 5Tier II: 5Tier III: 5
FireflyBuy 10b · Sell 7bTier I: 20Tier II: 20Tier III: 20
Zombie gooBuy 1s 50b · Sell 1s 7bTier I: 10Tier II: 10Tier III: 10
Reanimation LiquidBuy 7s · Sell 4s 55bTier II: 3Tier III: 3
Blue CrystalBuy 75b · Sell 54bTier II: 10Tier III: 10
Hypno-deviceBuy 50b · Sell 36bTier III: 10