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Zombies

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Guide

Zombies: how to get them, reanimate them and put them to work

Your first two workers, reanimation on Envy, collars and red skulls, tools, and the zombie limit.

Zombies are the Keeper's free labour. They work stations and furnaces, run the factory's conveyor lines, supply other workers and fight in the Town's battles. You get your first ones from the Plague Doctor, and most of the rest are corpses you bring back yourself - on Envy, in the Resurrection Lab.

Envy
Resurrection day
3
Zombie collars
56
Zombie perks
5
Masteries a zombie can learn
A zombie only works recipes its talent allows

Zombies can craft items that you queue up at workbenches and furnaces. They can only follow recipes that match their talent level. Increase a zombie's talent by giving it better tools or by unlocking new talent points. Unlock talents using the Tech Points that zombies earn while crafting. If a zombie stands idle at a station, hand it the right tool before anything else.

Step by step

From corpse to worker

  1. 1

    Get your first zombies from Albert

    Bring Dream Dust to the Plague Doctor in Sweet Dreams. The zombie tutorial that follows gives you your first two workers. Dream Dust is an alchemy powder, also sold by the Alchemist.

  2. 2

    Prepare a corpse with red skulls

    For zombies, more red skulls and fewer white skulls is better. Each red skull on the corpse becomes one perk slot on the zombie. Remove organs at the autopsy table or embalm the body to change its skulls.

  3. 3

    Load the Resurrection Table

    Place a corpse on the table with Reanimation Liquid, Faith, and a Zombie Collar. The collar must fit the corpse: a Bronze collar takes up to 5 red skulls, a Golden one up to 10, a Steel one any number.

  4. 4

    Throw the switch on Envy

    During Envy the room is powered. Use the Resurrection Device to bring zombies back to life. Miss it and the next chance is a week later.

  5. 5

    Give it a job and a tool

    Zombie suppliers deliver needed items to workstation zombies, and load items onto workbenches for auto-crafting. For zombies to operate automatically, build a Zombie Supply Station in the area, and assign a Zombie Supplier to the station.

Details

Collars, tools, limits and squads

A collar caps how many red skulls the corpse on the table may have. The Jeweler sells all three, and the Jewelry Table makes them from an ingot, a Blue Crystal from the Goddess of Nature and Faith.

Reanimation Liquid is the other consumable: Gunter and Alchemist sell it (worth 7 silver), or brew it from 1 Alcohol and 1 Catalyst.

Zombie questions

Why is my zombie not working?

Three usual causes. Its mastery is too low for the recipe you queued - give it a better tool for that mastery. Nobody brings it materials - build a Zombie Supply Station in the area and assign a supplier. Or, in the factory, its station is not linked to the others by conveyor belts.

How do I get more zombies?

Raise them yourself on Envy from corpses you prepare, and keep your zombie limit ahead of your count: once you are over it, the Excessive zombies debuff makes every sermon pay less Faith and fewer coins. Load the PR Machine on Gluttony to raise the limit.

Which corpse makes the best zombie?

The one with the most red skulls and the fewest white ones - the opposite of what you want in a grave. Each red skull is one more perk slot. Check that your collar covers the corpse's red skulls before Envy.

What is the Personal Zombie Zone quest asking for?

Albert wants a zombie raised from a corpse with 8 red skulls. The quest hands you two Golden collars and two Reanimation Liquids for it - a Bronze collar stops at 5 red skulls, so it would not do.

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