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Zombie perks

/zombie-perks

Zombies

Zombie perks

Every zombie worker has its own talent trees, one per mastery, with 49 perks between them. Zombies pay for their nodes with the tech points they earn while crafting, not with the Keeper's.

49
Zombie perks
5
Trees per zombie
+9
Mastery per tree
85
Nodes in all
A zombie only crafts recipes that match its mastery

A zombie's mastery rises with better tools and with the mastery nodes of its own trees, bought with the tech points it earns while crafting. Zombie perks add bonuses for one kind of work, such as +4 Building mastery when working with wood (Master Carpenter).

17 nodes: 10 zombie perks and 7 mastery upgrades worth +9 Building mastery in total. The whole tree costs one zombie 4,600 red tech points.

  • Red tech points

Tier 1

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 50Red tech points

Tier 2

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 100Red tech points

    Requires: Building mastery +1

  • Excavator

    Perk

    The zombie has mastered the shovel. Increased speed when digging clay and sand.

    • 50Red tech points

    Requires: Building mastery +1

  • Tailor

    Perk

    The zombie has gotten better with fabric and thread: fewer scraps, more finished items.

    • 100Red tech points

    Requires: Building mastery +1

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 100Red tech points

    Requires: Building mastery +1

Tier 3

  • Apprentice Carpenter

    Perk

    +2 Building mastery when working with wood.

    • 200Red tech points

    Requires: Building mastery +1

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 200Red tech points

    Requires: Building mastery +1

  • Logger

    Perk

    The zombie figured out which end of the axe to hold. Woodcutting speed increased.

    • 200Red tech points

    Requires: Building mastery +1

  • Quarryman

    Perk

    The zombie has mastered the pickaxe. Quarrying speed increased.

    • 200Red tech points

    Requires: Building mastery +1

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 200Red tech points

    Requires: Building mastery +1

  • Novice Stonemason

    Perk

    +2 Building mastery when working with stone.

    • 200Red tech points

    Requires: Building mastery +1

Tier 4

  • Master Carpenter

    Perk

    +4 Building mastery when working with wood.

    • 500Red tech points

    Requires: Building mastery +1

  • Building mastery +2+2

    Mastery upgrade

    Raises Building mastery by 2.

    • 500Red tech points

    Requires: Building mastery +1

  • Magpie’s Eye

    Perk

    The zombie notices the shiny things in the mine, and can recover gems.

    • 500Red tech points

    Requires: Building mastery +1

  • Factory Operative

    Perk

    The zombie works better under the punishing conditions of conveyor production.

    • 500Red tech points

    Requires: Building mastery +1

  • Building mastery +2+2

    Mastery upgrade

    Raises Building mastery by 2.

    • 500Red tech points

    Requires: Building mastery +1

  • Master Stonemason

    Perk

    +4 Building mastery when working with marble.

    • 500Red tech points

    Requires: Building mastery +1

49 entries
Factory OperativeCosts the zombie 500 red tech pointsMagpie’s EyeCosts the zombie 500 red tech pointsApprentice CarpenterCosts the zombie 200 red tech pointsMaster CarpenterCosts the zombie 500 red tech pointsNovice StonemasonCosts the zombie 200 red tech pointsMaster StonemasonCosts the zombie 500 red tech pointsTailorCosts the zombie 100 red tech pointsQuarrymanCosts the zombie 200 red tech pointsLoggerCosts the zombie 200 red tech pointsExcavatorCosts the zombie 50 red tech pointsZombie MinerCosts the zombie 100 red tech pointsPuff MasterCosts the zombie 200 red tech pointsNovice BlacksmithCosts the zombie 100 red tech pointsAdvanced BlacksmithCosts the zombie 200 red tech pointsMaster BlacksmithCosts the zombie 500 red tech pointsImpalerCosts the zombie 200 red tech pointsBlindseyeCosts the zombie 200 red tech pointsTin CanCosts the zombie 400 red tech pointsUndead ResilienceCosts the zombie 400 red tech pointsNovice FishermanCosts the zombie 200 green tech pointsVeteran FishermanCosts the zombie 500 green tech pointsPresserCosts the zombie 200 green tech pointsBrewerCosts the zombie 200 green tech pointsWinemakerCosts the zombie 500 green tech pointsFertilizer ExpertCosts the zombie 200 green tech pointsPreserverCosts the zombie 500 green tech pointsMillerCosts the zombie 100 green tech pointsFarmer ICosts the zombie 100 green tech pointsFarmer IICosts the zombie 500 green tech pointsNovice MusicianCosts the zombie 10 blue tech pointsSkilled MusicianCosts the zombie 25 blue tech pointsMaestroCosts the zombie 50 blue tech pointsDead ShakespeareCosts the zombie 25 blue tech pointsDead printerCosts the zombie 25 blue tech pointsDead KingCosts the zombie 25 blue tech pointsDead jewelerCosts the zombie 200 red tech pointsDead penCosts the zombie 100 blue tech pointsDead pressCosts the zombie 100 blue tech pointsCorpse jewelerCosts the zombie 500 red tech pointsDead tree societyCosts the zombie 50 blue tech pointsGhostwriterCosts the zombie 50 blue tech pointsDead distillerCosts the zombie 50 blue tech pointsDead alchemistCosts the zombie 50 blue tech pointsDead grave builderCosts the zombie 200 red tech pointsRotten distillerCosts the zombie 200 blue tech pointsMad necrochemistCosts the zombie 200 blue tech pointsGrave architectCosts the zombie 500 red tech pointsHoly corpseCosts the zombie 100 blue tech points
Entries: 49 · Page 1 of 2