Fishing
/fishing
Fishing in Graveyard Keeper 2
6 fishing spots, 22 fish and three baits worth making - and the arithmetic that decides what bites.
Every cast rolls one fish from what the spot holds right now. A fish's chance is its weight, times the multiplier the bait gives it (nothing, if it ignores that bait), times its day or night multiplier, times how many of it are still in the spot - divided by the same sum for every fish there.
- 22
- Fish
- 6
- Fishing spots
- 3
- Baits (plus none)
- 4
- Legendary fish
Roach has a weight of 1,000 at the Home and Village spots, against 5 to 10 for every other fish there, so an unbaited cast at Home lands a Roach 98.9% of the time by day while the spot's 2 Roach last. Roach takes no bait at all, so any bait takes it out of the roll entirely.
How a catch works
- 1
Bait
The bait window only offers baits that at least one fish at this spot takes. Some fish bite with no bait, the rest only on a specific bait. One bait is used per cast.
- 2
The roll
Weight x bait multiplier x day or night multiplier x fish left in the spot, compared across every fish at the spot. A fish whose stock is gone cannot be caught until it restocks.
- 3
The bite
When the bobber dips, the bite has to be struck before the bite window closes. Each fish has its own window: Roach has the longest, Celestial Salmon and Swamp Ghost the shortest.
- 4
Reeling
Pulling gains line while Farming mastery outweighs the fish's pull - its fight strength times how hard it is resisting at that moment. A better rod lets the line take more strain, and the Fisherman perk lowers every fish's fight strength.
- 5
Stock and restock
Each spot holds only a few of each fish (1 to 5) and restocks one at a time: common fish quickly, legendary fish five to ten times slower.
The fishing spots
The fishing spot at Home. 4 fish live here; the bait window offers no bait and breadcrumb bait. Chances below are for a full spot - each catch removes one fish until it restocks.
Catch chance at the Home spot for each bait, by day and at night, with every fish at full stock.
| Fish | No bait (day / night) | Breadcrumb Bait (day / night) | Stock | |
|---|---|---|---|---|
![]() | Roach | 98.9% / 99.3% | No bite | 2 |
![]() | Gudgeon | 1% / 0.5% | No bite | 2 |
![]() | Pike | No bite | 100% / 100% | 1 |
![]() | Crucian | 0.1% / 0.3% | No bite | 1 |
The fishing spot in the Village. 6 fish live here; the bait window offers no bait, breadcrumb bait and live bait. Chances below are for a full spot - each catch removes one fish until it restocks.
Catch chance at the Village spot for each bait, by day and at night, with every fish at full stock.
| Fish | No bait (day / night) | Breadcrumb Bait (day / night) | Live Bait (day / night) | Stock | |
|---|---|---|---|---|---|
![]() | Roach | 98.8% / 99% | No bite | No bite | 2 |
![]() | Gudgeon | 1% / 0.5% | No bite | No bite | 2 |
![]() | Bream | No bite | 50% / 33.3% | No bite | 2 |
![]() | Crucian | 0.3% / 0.5% | No bite | No bite | 1 |
![]() | Herring | No bite | 50% / 66.7% | No bite | 2 |
![]() | Mythic Carp | No bite | No bite | 100% / 100% | 1 |
The fishing spot at the Port. 6 fish live here; the bait window offers breadcrumb bait, insect bait and live bait. Chances below are for a full spot - each catch removes one fish until it restocks.
Catch chance at the Port spot for each bait, by day and at night, with every fish at full stock.
| Fish | Breadcrumb Bait (day / night) | Insect Bait (day / night) | Live Bait (day / night) | Stock | |
|---|---|---|---|---|---|
![]() | Anchovy | 66.7% / 33.3% | No bite | No bite | 2 |
![]() | Mackerel | 33.3% / 66.7% | No bite | No bite | 2 |
![]() | Tuna | No bite | 66.7% / 40% | No bite | 2 |
![]() | Salmon | No bite | 16.7% / 40% | No bite | 1 |
![]() | Kraken Jr | No bite | No bite | 100% / 100% | 1 |
![]() | Goldfish | No bite | 16.7% / 20% | No bite | 1 |
The fishing spot in the Forest. 6 fish live here; the bait window offers breadcrumb bait, insect bait and live bait. Chances below are for a full spot - each catch removes one fish until it restocks.
Catch chance at the Forest spot for each bait, by day and at night, with every fish at full stock.
| Fish | Breadcrumb Bait (day / night) | Insect Bait (day / night) | Live Bait (day / night) | Stock | |
|---|---|---|---|---|---|
![]() | Carp | 33.3% / 66.7% | No bite | No bite | 2 |
![]() | Pike | 66.7% / 33.3% | No bite | No bite | 2 |
![]() | Salmon | No bite | 33.3% / 50% | No bite | 2 |
![]() | Goldfish | No bite | 33.3% / 25% | No bite | 2 |
![]() | Trout | No bite | 33.3% / 25% | No bite | 1 |
![]() | Celestial Salmon | No bite | No bite | 100% / 100% | 1 |
The fishing spot in the Swamp. 6 fish live here; the bait window offers no bait, breadcrumb bait, insect bait and live bait. Chances below are for a full spot - each catch removes one fish until it restocks.
Catch chance at the Swamp spot for each bait, by day and at night, with every fish at full stock.
| Fish | No bait (day / night) | Breadcrumb Bait (day / night) | Insect Bait (day / night) | Live Bait (day / night) | Stock | |
|---|---|---|---|---|---|---|
![]() | Frog | 100% / 100% | 38.5% / 38.5% | 45.5% / 45.5% | No bite | 5 |
![]() | Catfish | No bite | 30.8% / 30.8% | No bite | No bite | 1 |
![]() | Silverfin | No bite | 30.8% / 30.8% | No bite | No bite | 1 |
![]() | Swamp Ghost | No bite | No bite | 18.2% / 36.4% | No bite | 1 |
![]() | Eel | No bite | No bite | 36.4% / 18.2% | No bite | 1 |
![]() | Elder Catfish | No bite | No bite | No bite | 100% / 100% | 1 |
The fishing spot in the Sewers. 1 fish live here; the only option is insect bait. Chances below are for a full spot - each catch removes one fish until it restocks.
Catch chance at the Sewers spot for each bait, by day and at night, with every fish at full stock.
| Fish | Insect Bait (day / night) | Stock | |
|---|---|---|---|
![]() | Eel | 100% / 100% | 2 |
Bait
Crumbs, insects and live bait are the three baits fish in this game take. Crucian, Frog, Gudgeon and Roach bite on an empty hook; every legendary fish only takes Live Bait.
Taken by Anchovy, Bream, Carp, Catfish, Herring, Frog, Mackerel, Pike and Silverfin. Made at the Kitchen Table from 1 Bread.
Taken by Eel, Frog, Goldfish, Salmon, Swamp Ghost, Trout and Tuna. Made at the Kitchen Table from 4 Firefly.
Taken by Celestial Salmon, Elder Catfish, Kraken Jr and Mythic Carp. Made at the Kitchen Table from 1 Lacquer and 1 Flesh.
Fishing rods
Fishing needs a rod and at least one level of Farming mastery. The rod's line bonus is added to Farming mastery when line tension is worked out, so a better rod snaps less often on a fish that fights hard.
Rods, the line bonus each adds while reeling, and where they come from.
| Rod | Line bonus | Made at | Value | |
|---|---|---|---|---|
![]() | Basic Rod | +1 | Woodworking Workbench I | 20 copper |
![]() | Amateur Rod | +2 | Woodworking Workbench I | 1 silver |
![]() | Advanced Rod | +4 | Woodworking Workbench II | 5 silver |
![]() | Pro Rod | +6 | Woodworking Workbench II | 1 gold |
![]() | Master Rod | +8 | Not crafted | No sell value |
Every fish
Fishing questions
Why does the spot say there are no fish left?
Every spot holds 1 to 5 of each fish (the stock is listed per spot above), and each catch removes one. The spot restocks one fish at a time.
Does the time of day matter?
For about half the fish. A fish marked for day has half the weight at night, and the reverse for night fish; the rest are the same around the clock. The spot tables above show both.
Which fish are worth the most?
The legendary fish: Mythic Carp (32 silver), Kraken Jr (30 silver), Celestial Salmon (34 silver) and Elder Catfish (36 silver). Each one only takes Live Bait, and the first catch unlocks its signature recipe.
What does the Fisherman perk do?
It lowers every fish's fight strength - Pike, for example, drops from 9 to 6. Fish Filleter is its kitchen twin: more fillets per fish at the Kitchen Table.
Where do Worms Bait and Shrimp Bait come in?
They exist as items, but no fish at any spot takes them in the current version, so the bait window never offers them.

























