Zombie Fighter
/combat/zombie-fighter
How its stats are set
- Health: 100, or 150 with the zombie perk Undead Resilience.
- Attack: the attack of its pike or bow. Blindseye adds 3 to a bow, Impaler adds 2 to a pike, and God's fury adds 3 to a bow. Damage Potions raise only the Keeper's own attack.
- Pause between attacks: 0.65 s with a pike and 1 s with a bow, halved while a Zombie Motivator Potion works.
- Attack range: 2 with a pike, 6 with a bow.
- Defense: the tier of its armor, from 0 (Rusty Armor) to 4 (Master Armor), plus 1 with Tin Can. Every hit it takes loses that much damage.
- Movement speed: 2.4, the same for every zombie fighter.
- The collar and the zombie's skulls change none of these numbers.
Squad power
A zombie adds its weapon tier plus its armor tier to the squad's defense power. Only a zombie with armor and a pike or bow adds to it, and only such zombies fight. A squad holds 4 zombies, and the Barracks has up to 5 squad slots.
Weapons
Simple Bow
Bow: attack 4, squad power +1
Reinforced Bow
Bow: attack 8, squad power +1
Battle Bow
Bow: attack 15, squad power +2
Heavy Bow
Bow: attack 22, squad power +3
Simple Pike
Pike: attack 2, squad power +1
Light Pike
Pike: attack 4, squad power +1
Battle Pike
Pike: attack 6, squad power +2
Knight's Spear
Pike: attack 10, squad power +3




















