
Update 1.005 is live
1New3Changed11Fixed3OtherSource: Lazy Bear Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam
Stations & morgue
- Fixed
Fixed the Study Table locking up after inserting an item for Science, so research could no longer be started.
- Fixed
Fixed the Crematorium getting stuck with a corpse on the table and becoming unusable.
- Fixed
Fixed “prepared” body / strap state on the Resurrection Table resetting after leaving and re-entering the morgue.
- Fixed
Fixed resurrected zombies showing the wrong (pre-resurrection) animation when re-entering the morgue.
- Fixed
Fixed cases where zombies could not be resurrected even when quest and item requirements were met.
- New
Added the missing zombie-limit hint at the Resurrection Table on PlayStation.
Building & zones
You can demolish buildings in the resurrection zone again.
UI & HUD
Quest navigation hints now hide properly during sleep / blackout.
- Fixed
Fixed the alchemy recipe book selection highlight overlapping a UI separator.
- Fixed
Fixed Inquisition Base UI flickering when repeatedly interacting with locked objects.
Combat & movement
- Fixed
Fixed the player floating over stairs during combat.
Balance
- Changed
Increased tree-log yield when sawing (more chunks per log).
- Changed
Rebalanced Kiln and Furnace craft / fuel costs.
Performance & stability
- Changed
Improved performance at the top of the alchemy tower (heavy FPS drops).
- Fixed
Cleared a batch of errors that showed up before the first sleep / save.
Audio & visuals
- Fixed
Fixed the Keeper’s house oven playing the “job done” sound every time you enter, even when idle.
- Fixed
Fixed incorrect wheat bending animation when walking through crops (Switch).
Zombie crafts
Pending zombie crafts now show when skill level is too low, and craft-lock / wait-delivery icons behave correctly.