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Energy and insanity: costs, sleep and every food and drink

Every food, drink and potion with its energy and insanity values, what causes insanity, and the rules for sleep.

Mechanics

What raises and lowers energy and insanity

What causes insanity
These generate insanity: digging, burying and exhuming graves; autopsies; making headstones and fences, and setting them on or taking them off a grave; making zombie collars, Urns with Ashes, Tooth, Leather Scroll and the Improve organ recipes; eating or drinking Soldier's ale (+20), Baked meat (+10), Flesh (+10), Burger (+5), Sandwich (+5), Lasagna (+1) or Swamp mushroom (+1); and collecting honey from a Beehive. While the Keeper has Lack of sleep, every point of energy spent adds half a point of insanity.
Refilling energy
Food and drinks refill energy when used from the inventory. Sleeping in the bed restores it too.
Reducing insanity
Sleeping off Lack of sleep (-20 insanity once energy is full), writing or improving a Story at the Writing Desk (-1 insanity per tick), and the drinks and food under Insanity reducers below.
Saving
The game saves automatically after sleep.

Sections

How it works

Crafting, gathering, digging and studying cost energy; attacks in a fight use stamina instead. Insanity is the second bar, and it lowers the first one: maximum energy is 100 minus insanity, so at 80 insanity (the cap) the bar holds 20 energy.

On screen both share one bar: energy is the blue part, next to the lightning icon, and insanity is the purple part, next to the purple brain icon. A purple brain with a number over the Keeper (+10) is insanity gained.

Lack of sleep: spent energy turns into insanity until the Keeper sleeps

Lack of sleep starts after two full days without sleep. While it lasts, every point of energy spent adds half a point of insanity, and everything that lowers insanity lowers it by only half as much. Sleeping until energy is full ends it and removes 20 insanity.

All 82 foods, drinks and potions

Every consumable
82 entries
KindHealthAlso
Healing Potion IIHealing0040250
Healing Potion IIIHealing001001000
82 of 82 entries shown

Energy questions

What restores the most energy?

Elder's meal (+120, the tooltip lists 30), Fisherman's pie (+80, the tooltip lists 20) and Burger (+80). Energy never goes above the bar's maximum of 100 minus insanity.

What lowers insanity?

Sleeping off Lack of sleep (-20 once energy is full), writing or improving a Story at the Writing Desk (-1 per tick), and consumables, the strongest being Wine (gold) (-35), Wine (silver) (-30), Wine (bronze) (-25), Chocolate (-20) and Beer (-12). While Lack of sleep lasts, consumables remove only half as much.

What is the insanity cap?

Insanity stops at 80. The Iron Will perk lowers that ceiling to 70, which keeps at least 30 maximum energy.

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