HEALTH
ATTACK
ATTACK RANGE
PAUSE BETWEEN ATTACKS
DEFENSE
Combat stats
Side
Attack
Health
Attack per hit
Attack range
Pause between attacks
Defense
Movement speed
Every unit
Wild Zombie
15 health, 4 attack
Door Zombie
30 health, 10 attack
Bucket Zombie
35 health, 6 attack
Stinker Zombie
48 health, 7 attack
Spitter Zombie
32 health, 7 attack
Barrel Zombie
100 health, 10 attack
Zombie Fighter
100 health, attack by weapon
The four mercenaries
Merc Leader
Pike: 150 health, attack 4, range 2, pause 0.65 s, defense 1
Mercenary with a pike
Pike: 150 health, attack 4, range 2, pause 0.65 s, defense 1
Mercenary with a bow
Bow: 150 health, attack 8, range 8, pause 1 s, defense 1
Mercenary with a bow
Bow: 150 health, attack 8, range 8, pause 1 s, defense 1
- They fight as one squad and take one of the battle's squad places.
- Each adds its armor tier plus its weapon tier to defense power while they are paid: 8 for the squad.
