SQUADS
DEFENSE POWER
Battle
Quest
Squads
Defense power
Rewards
Quest
Steamy Royal
Quest
Linked battles
Closing the Eastern Floodgate: Part II
Next part - starts when this one is won
Rewards
Zombie goo
Reward
× 10Town Gratitude
Reward
× 8
Battle rules
- Battles are only available on the Day of Sloth and are started at the guard post.
- Defense power - from barricades, archer towers and the squads brought along - has to reach the battle's requirement.
- A battle is won by capturing every enemy flag and holding them until it ends, and lost when the base is captured or the Keeper's health runs out.
- A squad follows its banner while the Keeper carries it and holds the position where the banner is planted. Battle potions can only be drunk mid-fight.