People and places · Traders
Jeremiah
Attributes
Connections
Protection
- 5 bluntProtection
- 5 edgeProtection
- 0 pointProtection
- 10 fireProtection
- 0 energyProtection
- 0 iceProtection
- 0 windProtection
Combat matchup
Recorded values use Gothic difficulty. Unconfirmed equipment and unarmed attacks are estimates.
- 55
- Your hit
- 3
- Hits to drop the target
- 42
- Their hit
- 2
- Hits to drop you
- 5
- Target protection
- 124
- Target health at selected difficulty
Dangerous matchup
Ranged uses Dexterity and Point protection; melee uses Strength and the selected channel. Shown is the base damage of a first attack, at least 1, without combo attack multipliers, critical hits or the bow draw factor: see the Damage and protection page.
Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Weapon details
- 12Weapon damage
- EdgeDamage type
- 8Needs Strength
- 24Worth in ore
Where to find it - Overworld
Where to find it - Satellite
Goods for sale
Root Soup48 ore | 5 in stockFood & potions
Mushroom Stew32 ore | 6 in stockFood & potions
Strong Beer30 ore | 2 in stockFood & potions
Essence of Healing25 ore | 4 in stockFood & potions
Lockpick15 ore | 6 in stockKeys
Rice Schnapps13 ore | 6 in stockFood & potions
Grilled Meat7 ore | 10 in stockFood & potions
Grilled Scavenger Meat7 ore | 7 in stockFood & potions
Bread6 ore | 8 in stockFood & potions
Candle6 ore | 2 in stockGoods
Rice5 ore | 18 in stockFood & potions
Razor4 ore | 2 in stockGoods
Water4 ore | 10 in stockFood & potions
Plate2 ore | 3 in stockGoods
Torch2 ore | 2 in stockWeapons
Tumbler2 ore | 4 in stockGoods
Arrow1 ore | 12 in stockGoods
Ore Nugget1 ore | 14 in stockGoods
Values are the item's base worth in ore - the lumps of magic ore that are the Colony's only currency.
Carried items
These are the items this character actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.