Compendium
Browse the Gothic 1 Remake reference.
People and places
Characters
174
Every named soul in the Valley, from gate guards to the camp leaders.
Camps
5
The Old Camp, New Camp, and Swamp Camp, and the guilds that rule them.
Places
6
Locations with known creatures, chests and people.
Guilds
19
Guilds and their known members.
Traders
28
The merchants of the Valley, what they buy and sell, and where to find them.
Teachers
34
The trainers of every camp, what they teach, the learning point cost, and where to find them.
Adventure
Quests
337
Main-story chapters and the side tasks that pull you into the camps.
Bestiary
65
Scavengers, molerats, shadowbeasts, and the horrors deep in the mines.
Foes
14
The common enemy classes, English names and typical combat stats, so you can judge any fight.
Magic
50
Every spell of the Colony as a scroll, a rune, or both, with ore value and flavor.
Skills
23
Strength, dexterity, weapon skill, and the trainers who teach them.
Equipment and items
Weapons
143
One- and two-handed blades, bows, and crossbows, with stats and sources.
Armor
100
Guild armor sets and the protection each camp offers its own.
Items
509
Potions, plants, food, and the alchemy recipes that brew them.
Books
45
Chronicles, recipes, and the Chromanin scriptures of the Sleeper's cult.
Chests and loot
506
Every chest and lootable body in the Valley, the items waiting inside, and exactly where each one sits on the map.