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Gothic 1 Remake in the Wikily appFree · 4.4★4.6★ · Full screenGet appGet app
ESCCharacters
Jeremiah

People and places · Characters

Jeremiah

Speaks with the player
CampNew Camp
GuildPeasant
LocationNew Camp
Level8

Voice and dialogue

Voice lines10
Hero scene lines3
Dialogue topics3

Attributes

Health124
Strength35
Dexterity13
Super armor75
XP on defeat80

Gothic difficulty values - Novice and Hard rescale them in-fight.

Combat calculator

Their protection

Edge5
Blunt5
Point0
Fire10
Energy0
Ice0
Wind0

Their attack

Shortsword

12 weapon damage · Melee

Health 124

Strength 35

Dexterity 13

Combat matchup

Difficulty

Dangerous

Your hit: 55 · 3 hits to drop Jeremiah.

Their hit: 42 · 2 hits to drop you.

Your attack

Jeremiah: 5 Edge protection, 124 health.

Your defence

Shortsword: 12 damage + 35 Strength - 5 protection.

Can you beat them?

Dial in your own weapon and gear. Both sides show the base damage of a first attack without a critical hit: weapon damage + Strength or Dexterity minus the matching protection, at least 1. A blocked melee hit loses the blocker's weapon damage plus Strength, but still deals at least 1.

Melee: weapon damage + Strength - protection. Bows and crossbows: (weapon damage + Dexterity - protection) × draw factor, at least 0.2; enemy shots are shown at 1. Protection below 0 counts as 0. Combo attack multipliers and critical hits are not included: see the Damage and protection page.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Confirmed equipment

Weapon details

  • 12Weapon damage
  • EdgeDamage type
  • 8Needs Strength

Protection

  • 5 bluntProtection
  • 5 edgeProtection
  • 0 pointProtection
  • 10 fireProtection
  • 0 energyProtection
  • 0 iceProtection
  • 0 windProtection
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