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Gothic 1 Remake — Patch 1.0.1 Is Live!

Updatev1.0.11Neu18Geändert32Behoben6Sonstiges

Auf Englisch, so wie Alkimia Interactive es veröffentlicht hat. Offizieller Beitrag auf Steam

Gothic 1 Remake - Patch 1.0.1 Is Live!

Hello Gothic Community,

It has been one week since the release of Gothic 1 Remake, and we've received an incredible amount of feedback from all of you. Thank you for your support, bug reports, and suggestions - they help us improve the game and deliver the best possible experience for everyone.

Today, we're releasing Patch 1.0.1, which includes various fixes and improvements.

We've also noticed that some players found the new lockpicking system too challenging or not intuitive enough. Based on your feedback, we've introduced a new lock difficulty indicator that provides a better understanding of how difficult a lock is before attempting to pick it.

To help us continue improving the game, please use our bug-reporting form. Every report helps us identify issues faster and improve the overall experience.

Before updating, please make sure that no modifications are installed, as some mods may be incompatible with the latest version and could cause unexpected issues.

After updating, please verify that your game version is CL168781, which confirms that you are running the latest build. You can find your version number in Settings, displayed in the bottom-right corner of the screen.

Thank you for your continued support. We will keep working hard to make your journey through the Colony as smooth and enjoyable as possible.

Best regards,

Additions

- Added lockpick difficulty indicator.

Misc

- Various Localization & Text fixes.

Technical Bugfixes

  • Behoben

    Fixed some forge station interactions.

  • Behoben

    Fixed crashes with DLSS and FSR.

  • Behoben

    Fixed economy exploits.

  • Behoben

    The Main Menu / Exit Game buttons now are disabled until the save is properly saved.

  • Behoben

    Audio improvements for footsteps and attacks.

  • Behoben

    Combat: Magnet and targeting issues fixed.

  • Geändert

    Improved NPC navigation.

  • Behoben

    Fixed crossbow disappearing and various archery issues.

  • Behoben

    Wall climbing improvements.

  • Behoben

    Various crash fixes.

  • Behoben

    Memory improvements.

Quest Bugfixes

  • Behoben

    Forged Rivalries quest is now marked as completed regardless of which outcome was chosen.

  • Behoben

    Swamp Camp Forge chests ownership updated.

  • Behoben

    Old Camp Forge items ownership updated.

  • Behoben

    Fix for several impacts from "Storm of Fire" spell.

  • Behoben

    Minecrawler Queen now correctly grants XP.

  • Behoben

    Lee's routine to dam conversation.

  • Behoben

    Kirgo, Kharim and Gor Hanis quest can now fail in the appropriate situation.

  • Behoben

    NPCs near campfires play correct animations.

  • Behoben

    Fixed an issue which prevents the player from starting Torrez quest.

  • Behoben

    Fixed an issue which blocks the player from becoming a fire mage.

  • Behoben

    Gomez key is not lootable until Chapter 5.

  • Behoben

    Theron now approaches you to finish his quest.

  • Behoben

    Abandoned Mine key is not lootable until Caine quest starts.

  • Behoben

    Various level fixes about navigation, links and spawners.

  • Behoben

    Fixed a bug which prevents Gorn from joining the Troll fight.

  • Behoben

    Fixed an issue which allows players to join the Old Camp after joining other camps.

  • Behoben

    Gorn now executes guards in the Free mine.

  • Behoben

    Fixed inactivity from blackmailers after being defeated.

  • Behoben

    Fixed Tarrok inactivity after Ulumulu.

  • Behoben

    Access to Outlaw camp is checked now.

  • Behoben

    Thorus permission for swamp camp members can now be obtained in different ways.

  • Behoben

    Syra's quest is fixed for players who have beaten Bullit before.

Balancing Changes

  • Geändert
  • Geändert

    Resistance to wind spells decreased.

  • Geändert

    Resistances and health increased.

  • Geändert
  • Geändert

    Resistences and health are increased.

  • Geändert

    Area attack distance is increased.

  • Geändert

    Balancing updates for these creatures:

  • Geändert
  • Geändert
  • Geändert
  • Geändert
  • Geändert
  • Geändert

    Orcdog.

  • Geändert
  • Geändert
  • Geändert
  • Geändert

    Increased damage for endgame spells.

Sound

  • Neu

    Added a continuous sound effect for the healing spell.

  • Xardas' demon now has an effect on his voice.

  • Various sound effects volume balancing and adjustments.

  • Better and extended ducking of sound effects during conversations.

  • Music transitions within the old camp castle fixed.

  • More ambient SFX added to the world.

  • Sound effect for lightning strikes now works more reliably (it was sometimes played underground and got occluded).