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Contributions

Simpuhl

Contributions to this wiki, newest first.

  • Combat Training Guidehistory2026-11-02 04:21 UTCRe-point 1 link from guides/training-stance to guides/user-interface
  • User Interfacehistory2026-11-02 04:19 UTCStance table says melee weapon, bow or staff and Block/Deflect/Ward Power shields; no 1h/2h wording for defence
  • User Interfacehistory2026-11-02 04:12 UTCCorrect the stance rules (shield decides the defensive skill), explain Auto Retaliate on/off, add a short monster aggro section
  • User Interfacehistory2026-11-02 04:01 UTCUse Kevin's confirmed stance rules, placeholder and Exchange (notes) explanations; remove the Unverified box and the unconfirmed Auto Retaliate wording
  • User Interfacehistory2026-11-02 03:54 UTCAdd the menu hotkeys (Z, X, C, V) and remove the guessed hotkey wording
  • User Interfacehistory2026-11-02 00:44 UTCReorder: the four menu tabs first, then hotbar, chat and the Bank last; update the intro line to match
  • User Interfacehistory2026-11-02 00:42 UTCMove the Bank after Training Stance so Inventory, Equipment, Skills and Training Stance sit together
  • User Interfacehistory2026-11-02 00:41 UTCHotbar slots explained (3 weapons, 3 shields, 3 potions, changeable keys) and a new Chat section with the chat mockup
  • Guideshistory2026-11-02 00:29 UTCAdd the User Interface guide card and remove the Training Stance card
  • User Interfacehistory2026-11-02 00:28 UTC
  • Monstershistory2026-10-31 22:58 UTCMCP edit (Claude)
  • Monstershistory2026-10-31 22:56 UTCMCP edit (Claude)
  • Monstershistory2026-10-31 22:06 UTCMCP edit (Claude)
  • Mininghistory2026-10-29 03:07 UTC
  • Fishinghistory2026-10-29 03:06 UTC
  • Guideshistory2026-10-29 00:24 UTCUse the Stance tab icon on the Training Stance guide card
  • Combat Training Guidehistory2026-10-28 21:34 UTCLink to the new Training Stance guide
  • Guideshistory2026-10-28 21:34 UTCAdd Training Stance card to the guides list
  • Fishinghistory2026-10-28 21:25 UTCSay the deposit tip only applies to fish stored in a worn resource inventory
  • Mininghistory2026-10-28 21:25 UTCSay the deposit tip only applies to ore stored in a worn resource inventory
  • Fishinghistory2026-10-28 21:06 UTCUse the tinted Deposit Worn Resource Inventories icon
  • Mininghistory2026-10-28 21:06 UTCUse the tinted Deposit Worn Resource Inventories icon
  • Fishinghistory2026-10-28 20:34 UTCShorter deposit note, smaller icon
  • Mininghistory2026-10-28 20:34 UTCShorter deposit note, smaller icon
  • Fishinghistory2026-10-28 20:31 UTCShorten the deposit note and shrink the icon
  • Mininghistory2026-10-28 20:31 UTCShorten the deposit note and shrink the icon
  • Fishinghistory2026-10-28 20:29 UTCShow the Deposit Worn Resource Inventories icon under the deposit note
  • Mininghistory2026-10-28 20:29 UTCShow the Deposit Worn Resource Inventories icon under the deposit note
  • Mininghistory2026-10-28 20:20 UTCShow crafting recipes (station, level, ingredients) in How to get for Mining gear
  • Mininghistory2026-10-28 20:18 UTCAdd Description and How to get columns to the Pickaxes and equipment table, read live like the Fishing guide
  • Fishinghistory2026-10-28 20:08 UTCExplain depositing fish into fish-carrying backs at the bank
  • Mininghistory2026-10-28 20:08 UTCExplain depositing ore into ore-carrying backs at the bank
  • DuskKnight Armorhistory2026-10-27 01:45 UTCShow Ebony Dust as an alternative to Ebony Ore in steps and totals
  • Shield of Eadmundhistory2026-10-27 01:44 UTCShow Ebony Dust as an alternative to Ebony Ore in steps and totals
  • Guideshistory2026-10-27 01:42 UTCAdd Shield of Eadmund card to the Guides page
  • Shield of Eadmundhistory2026-10-27 01:41 UTCPoint calculator and About table at the Shield of Eadmund item
  • Shield of Eadmundhistory2026-10-27 01:41 UTCPoint guide text at Shield of Eadmund
  • Shield of Eadmundhistory2026-10-27 01:41 UTCDuplicated from /guides/volcanic-ward
  • Mininghistory2026-10-26 06:40 UTCList rock variants with different drops as separate rows (Mithril Rock and Mithril Rock (Elf Forest))
  • Mininghistory2026-10-26 06:33 UTCMove the rock picture column next to the Rock name
  • Mininghistory2026-10-26 06:31 UTCAdd a rock picture column to the Rocks table, read live from placements
  • Combat Training Guidehistory2026-10-26 05:20 UTCCombat Training: arrows only count when a bow you can use fires them; no Weapon row in Shield and arrows
  • Combat Training Guidehistory2026-10-26 05:17 UTCCombat Training: drop the Weapon note row from the Shield and arrows table
  • Combat Training Guidehistory2026-10-26 05:14 UTCCombat Training: upgrade row shows the next shield you unlock, not the strongest one
  • Combat Training Guidehistory2026-10-26 05:07 UTCCombat Training: add Dark Monster damage to weapon DPS against Darklands monsters
  • Combat Training Guidehistory2026-10-26 05:04 UTCCombat Training: new clickable 'Best weapons for each monster' table (best, next best, third best per monster)
  • Gear Planner (beta)history2026-10-26 05:04 UTCDark Monster: flat damage per hit against Darklands monsters counts in weapon and cape ranking
  • Combat Training Guidehistory2026-10-26 04:58 UTCCombat Training: show the next three best weapons per monster, not just one
  • Combat Training Guidehistory2026-10-26 04:55 UTCCombat Training: weapon rows move to the monster table; this table keeps shield and arrows
  • Combat Training Guidehistory2026-10-26 04:53 UTCCombat Training: add Best weapon vs it (DPS) column per suggested monster
  • NPCs and Shopshistory2026-10-26 04:19 UTCNPC cards: show Town and Shop for shopkeepers, like the Shops page
  • Shopshistory2026-10-26 04:17 UTCStock table: add NPC column to match NPCs page
  • NPCs and Shopshistory2026-10-26 04:17 UTCStock table: add Shop and Town columns to match Shops page
  • NPCs and Shopshistory2026-10-26 04:14 UTCMove stock icon next to item name
  • Shopshistory2026-10-26 04:14 UTCMove stock icon next to item name
  • NPCs and Shopshistory2026-10-26 04:13 UTCAdd item icons to NPCs stock tab
  • Shopshistory2026-10-26 04:13 UTCAdd item icons to Shops stock tab
  • NPCs and Shopshistory2026-10-26 04:11 UTCRecolor NPCs page to the current theme (teal to olive)
  • Shopshistory2026-10-26 04:10 UTCRecolor Shops page to the current theme (teal to olive)
  • Gear Planner (beta)history2026-10-26 03:58 UTCRemove slot name column; icon only
  • Combat Training Guidehistory2026-10-26 03:44 UTCRank weapons by damage per second (divide by attack speed)
  • Gear Planner (beta)history2026-10-26 03:42 UTCGear Planner: rank weapons by damage per second (divide by attack speed), matching the DPS calculator
  • Gear Planner (beta)history2026-10-25 19:49 UTCGear Planner: show gear in the same slot table as monster pages, 4 items per slot most to least effective plus an upgrade
  • Gear Planner (beta)history2026-10-25 19:46 UTCGear Planner: list the 4 best items you can use per slot, most to least effective
  • Gear Planner (beta)history2026-10-25 19:43 UTCGear Planner: show up to two step-down items per slot, so at least 3 you can wear
  • Combat Gearhistory2026-10-25 19:32 UTCCombat Gear: battle pickaxes (Mining + Attack) now show in the melee weapons table
  • Combat Training Guidehistory2026-10-25 19:32 UTCCombat Training: only Corrupted items are left out; battle pickaxes count as melee weapons
  • Gear Planner (beta)history2026-10-25 19:30 UTCGear Planner: only Corrupted items are Darklands-only; battle pickaxes count as melee weapons
  • Guideshistory2026-10-25 19:26 UTCAdd Volcanic Ward card to the Guides page
  • Volcanic Wardhistory2026-10-25 19:26 UTCBuild Volcanic Ward guide from the Ore Crate layout, reading datasets live
  • Combat Training Guidehistory2026-10-25 19:24 UTCHandle one-handed wands and future one-handed crossbows
  • Volcanic Wardrejectedhistory2026-10-25 19:23 UTCVolcanic Ward guide: variables
  • Volcanic Wardhistory2026-10-25 19:23 UTCDuplicated from /guides/ore-crate
  • Combat Training Guidehistory2026-10-25 17:29 UTCCount how hard the monster hits you when picking offence training monsters
  • Combat Training Guidehistory2026-10-25 17:24 UTCLay the six combat level boxes out in a tidy grid
  • Combat Training Guidehistory2026-10-25 17:22 UTCAsk for all six combat levels instead of one weapon-skill level
  • Guideshistory2026-10-25 17:15 UTCAdd Combat Training Guide card
  • Combat Training Guidehistory2026-10-25 17:14 UTC
  • Dwarven Furnacehistory2026-10-23 17:25 UTCMCP edit (Claude)
  • Pollshistory2026-10-23 17:22 UTCMCP edit (Claude)
  • Mininghistory2026-10-23 17:22 UTCMCP edit (Claude)
  • Gatheringhistory2026-10-23 17:21 UTCMCP edit (Claude)
  • Skillshistory2026-10-23 17:05 UTCCauldron recipes read "... Brew" on the Skills page
  • Skillshistory2026-10-23 16:57 UTCSkill requirements table: item icons and loot-details style
  • Skillshistory2026-10-23 16:51 UTCMCP edit (Claude)
  • Itemshistory2026-10-23 16:32 UTC
  • Skillshistory2026-10-23 16:22 UTCMCP edit (Claude)
  • Interactive Maphistory2026-10-23 16:20 UTCInteractive Map: neutral theme colors instead of green panel
  • Combat Calculatorhistory2026-10-23 16:20 UTCCombat Calculator: neutral theme colors instead of green panels
  • Guideshistory2026-10-23 16:19 UTCGuides hub: neutral theme colors instead of green cards
  • Holiday Eventshistory2026-10-23 16:19 UTCHoliday Events: event boxes use neutral theme colors instead of green
  • Craftinghistory2026-10-23 16:17 UTCCrafting: tab buttons and list header use neutral theme colors
  • Craftinghistory2026-10-23 16:06 UTCCrafting: neutral colors from the theme instead of green
  • Shopshistory2026-10-23 16:06 UTCShops: neutral card colors from the theme instead of green
  • NPCs and Shopshistory2026-10-23 16:06 UTCNPCs: neutral card colors from the theme instead of green
  • Monstershistory2026-10-23 16:06 UTCMonsters: neutral card colors from the theme instead of green
  • Chestshistory2026-10-23 16:05 UTCChests: neutral card colors from the theme instead of green
  • Bosseshistory2026-10-23 16:05 UTCBosses: neutral card colors from the theme instead of green
  • Itemshistory2026-10-23 15:55 UTCItems hub: replace green card and filter colors with transparent/neutral to match other pages
  • Questshistory2026-10-22 18:59 UTCQuests hub: transparent list, no green panel, matches guide pages
  • Statshistory2026-10-22 18:54 UTCKeep PvP together in damage setting labels
  • Statshistory2026-10-22 18:40 UTCAdd "How damage works" section reading gameplay-settings and damage-scaling live
  • The Ebony Caveshistory2026-10-22 02:37 UTCChange timer intro text
  • The Ebony Caveshistory2026-10-22 02:33 UTCLoosen the Cave Run timer spacing a little
  • The Ebony Caveshistory2026-10-22 02:31 UTCGroup the Cave Run timer in one tight box pulled up under the map
  • The Ebony Caveshistory2026-10-22 02:30 UTCTighten spacing so the map and timer fit on one screen
  • The Ebony Caveshistory2026-10-22 02:28 UTCMove the cave run timer under the map, above Rooms, with a Cave Run intro line
  • The Ebony Caveshistory2026-10-22 02:26 UTCAdd blocked-route player note and a start/stop/reset 10 minute timer
  • Mininghistory2026-10-21 16:23 UTCList all Mining gear, lowest level first
  • Mininghistory2026-10-21 16:21 UTCSplit Mining potions into their own section, like the Fishing guide
  • Fishinghistory2026-10-21 16:20 UTCRemove duplicate gear: Fishing potions section now lists only potions; rods, rings, amulets and gems stay in Rods and equipment
  • Mininghistory2026-10-21 16:19 UTCRemove duplicate gear table; show top 3 of each kind like the Ebony Caves guide
  • Miningrejectedhistory2026-10-21 16:12 UTCMining table: use the same quiet table look as the guide pages
  • Statshistory2026-10-21 06:44 UTCTint stat icons gold like the item pages
  • Statshistory2026-10-21 06:41 UTCAttack Swing Speed borrows the Slash Accuracy icon
  • Guideshistory2026-10-21 06:40 UTCMCP edit (Claude)
  • Statshistory2026-10-21 06:39 UTCMatch header to other guides
  • Statshistory2026-10-21 06:35 UTC
  • The Ebony Caveshistory2026-10-21 06:28 UTCRank armour by physical armour (Pierce + Slash) instead of every armour type; trinkets described as a small bonus
  • Fire Lichhistory2026-10-21 06:28 UTCFire Lich guide: Agility wording now matches the in-game tooltip (attack animation speed)
  • The Ebony Caveshistory2026-10-21 06:26 UTCAgility wording: use the game's tooltip, increases speed of the attack animation
  • The Ebony Caveshistory2026-10-21 06:23 UTCPickaxes and Mining boosts: only the top three of each kind
  • The Ebony Caveshistory2026-10-21 06:21 UTCMove What to bring to the bottom; add Ore Sack and Ore Crate, armour and Agility trinkets
  • The Ebony Caveshistory2026-10-21 06:15 UTCAdd What to bring: mining pickaxes, gear and potions, shields and health potions, read live from Items
  • The Ebony Caveshistory2026-10-21 06:13 UTCAdd a Dangers section: collapsing rooms and falling stalactites, and the 10 minute timer
  • The Ebony Caveshistory2026-10-21 06:10 UTCSay that dying loses about half the ore you mined, as reported by players
  • The Ebony Caveshistory2026-10-21 06:02 UTCRemove the Work in progress note; a rock with no switch yet (a new ore) shows in grey and is named in the map key
  • The Ebony Cavesrejectedhistory2026-10-21 06:00 UTCRemove the Work in progress note
  • Guideshistory2026-10-21 06:00 UTCAdd The Ebony Caves guide card
  • The Ebony Caveshistory2026-10-21 05:56 UTCMap key: only the passage entry, renamed to Blocked Passage (Mine to Unblock); the switches show the dot colours
  • The Ebony Caveshistory2026-10-21 05:52 UTCGive each map switch a class so the wiki CSS can color it like its dot
  • The Ebony Caveshistory2026-10-21 05:51 UTCColor each map switch like its dot on the map
  • The Ebony Caveshistory2026-10-21 05:49 UTCMap filters: one on/off switch per rock and for the spiders instead of the two dropdowns
  • The Ebony Caveshistory2026-10-21 05:44 UTCMatch the guide page style, single-choice filters, rocks in side pockets drawn on the floor
  • The Ebony Caveshistory2026-10-21 05:38 UTC
  • Fire Lichhistory2026-10-21 02:58 UTCFire Lich: add Jewellery and gems section (necks and rings by ranged damage, live from items), worded like the Hunter guide
  • Cavern Goblin Hunterhistory2026-10-21 02:52 UTCRemove the arrow tint rows and text; the green and red arrows are already listed below
  • Fire Lichhistory2026-10-21 02:49 UTCFire Lich: add live boss-phases table (stance, attack counts, ranges, health triggers); phase 3 and 4 health points now come from the data
  • Cavern Goblin Hunterhistory2026-10-21 02:49 UTCShields table: show the top three Deflect and top three Block shields, not just the best one
  • Cavern Goblin Hunterhistory2026-10-21 02:45 UTCHunter: add live health triggers, stance settings and homing arrow tints from boss-phases and boss-attacks
  • Fire Lichrejectedhistory2026-10-21 02:45 UTCAdd live boss phase data from boss-phases
  • Bosseshistory2026-10-21 02:45 UTCBosses: add live table of stance, attack counts, attack ranges and health triggers from boss-phases
  • Guideshistory2026-10-21 02:11 UTCReplace Armor Smithing card with Mithril, Elven Gold and DuskKnight armor cards
  • DuskKnight Armorhistory2026-10-21 02:10 UTCDuskKnight armor guide, split from Armor Smithing
  • Elven Gold Armorhistory2026-10-21 02:10 UTCElven Gold armor guide, split from Armor Smithing
  • DuskKnight Armorhistory2026-10-21 02:10 UTCDuplicated from /guides/armor-smithing
  • Elven Gold Armorhistory2026-10-21 02:10 UTCDuplicated from /guides/armor-smithing
  • Mithril Armorhistory2026-10-21 02:10 UTCMithril armor guide, split from Armor Smithing
  • Mithril Armorhistory2026-10-21 02:09 UTCDuplicated from /guides/armor-smithing
  • Craftinghistory2026-10-21 01:04 UTCCrafting cards: show Ingredients before Produces
  • Roadmaphistory2026-10-21 00:58 UTCRemove the hand-typed duplicate of the planned updates section
  • Roadmaphistory2026-10-21 00:58 UTCAdd planned updates table that reads the roadmap-updates dataset live
  • Potionshistory2026-10-21 00:51 UTC
  • Pollshistory2026-10-21 00:05 UTCMake heading and intro generic so new poll uploads stay accurate
  • Pollshistory2026-10-21 00:01 UTCRetitle to Polls and show options from the vote-options dataset
  • Membershiphistory2026-10-20 22:56 UTCMembership table: add a script variable that builds the Free vs Members rows
  • Membershiphistory2026-10-20 22:54 UTCBind Membership table to the membership-features dataset through a variable
  • Fire Lichhistory2026-10-20 22:47 UTCAdd what the boss attack data shows for the Fire Lich, with unverified parts labelled
  • Roadmaphistory2026-10-20 22:46 UTCAdd planned updates from in-game roadmap data
  • Membershiphistory2026-10-20 22:46 UTC
  • Pollshistory2026-10-20 22:46 UTC
  • Fire Lichhistory2026-10-19 00:45 UTCFire Lich: work player combat tips into the phases and Tips text
  • Fire Lichhistory2026-10-17 21:23 UTCFire Lich: rank armour by ranged damage, then agility and fire armour
  • Fire Lichhistory2026-10-17 04:04 UTC
  • Cavern Goblin Hunterhistory2026-10-17 02:25 UTCSplit health potions into their own table, worded like the Fire Lich guide
  • Fire Lichhistory2026-10-17 02:23 UTCFire Lich: add health potions
  • Cavern Goblin Hunterhistory2026-10-17 02:23 UTCAdd health potions to the potions table
  • Fire Lichhistory2026-10-17 02:20 UTCFire Lich potions: match Cavern guide wording and Lasts format
  • Fire Lichhistory2026-10-17 02:19 UTCFire Lich: potions table with icons, remove Potion Making guide button
  • Cavern Goblin Hunterhistory2026-10-17 02:18 UTCAdd trinkets, potions and drops sections; remove empty Members column from jewellery table
  • Fire Lichhistory2026-10-17 02:17 UTCFire Lich: add archery potions section
  • Fire Lichhistory2026-10-17 02:15 UTCFire Lich: free-to-play boss, add Members column to armour
  • Fire Lichhistory2026-10-17 02:11 UTC
  • Fire Lichhistory2026-10-17 02:09 UTCFire Lich: fireballs target the player
  • Fire Lichhistory2026-10-17 02:08 UTCFire Lich guide: phase wording fixes, arrows table, best arrow per bow
  • Fire Lichhistory2026-10-17 02:02 UTCFire Lich guide: add Fire Totem to trinkets
  • Guideshistory2026-10-17 02:01 UTCAdd Fire Lich guide card to the Guides page
  • Fire Lichhistory2026-10-17 01:59 UTCFire Lich drops: point to the boss page's drop rates instead of repeating them
  • Fire Lichhistory2026-10-17 01:54 UTCFire Lich guide: stats, 4 phases, bows, trinkets, armour, drops
  • Fire Lichhistory2026-10-17 01:39 UTCDuplicated from /guides/cavern-goblin-hunter
  • Cavern Goblin Hunterhistory2026-10-17 01:21 UTCMembers-only boss: drop non-member rows and Members columns
  • Cavern Goblin Hunterhistory2026-10-17 01:19 UTCAdd jewellery and gems section
  • Cavern Goblin Hunterhistory2026-10-16 23:14 UTCRank weapons by damage score, any style (use this one)
  • Gear Planner (beta)history2026-10-16 22:54 UTCGear Planner: leave out skilling gear that needs a gathering or crafting skill (Ore Crate, Fish Crate, Mining Boots)
  • Cavern Goblin Hunterhistory2026-10-16 22:52 UTCAdd Slash weapon table, leave non-combat items out of armour
  • Cavern Goblin Hunterhistory2026-10-16 22:48 UTCAdd gear and shield-swap variables
  • Guideshistory2026-10-16 22:39 UTCAdd Cavern Goblin Hunter boss guide card
  • Cavern Goblin Hunterhistory2026-10-16 22:38 UTC
  • Combat Calculatorhistory2026-10-14 22:11 UTCMCP edit (Claude)
  • Ore Cratehistory2026-10-14 21:59 UTCAdd calculation variables
  • Guideshistory2026-10-14 21:57 UTCAdd Ore Crate guide card
  • Ore Cratehistory2026-10-14 21:57 UTC
  • Fishinghistory2026-10-14 21:10 UTCMove boosts and equipment sections just above Tips, same place as the other skill guides
  • Mininghistory2026-10-14 21:10 UTCMove boosts and equipment sections just above Tips, same place as the other skill guides
  • Fishinghistory2026-10-14 21:05 UTCAdd a section listing gear, gems and potions that boost Fishing, above Rods and equipment
  • Mininghistory2026-10-14 21:05 UTCAdd a section listing gear, gems and potions that boost Mining, above Pickaxes and equipment
  • Potion Makinghistory2026-10-14 20:59 UTCAdd a section listing gear and gems that boost Potion Making
  • Gear Planner (beta)history2026-10-14 17:54 UTCGear Planner: add a Trinket row (style perk first, then armour against the monster, then Agility and other perks)
  • Gear Planner (beta)history2026-10-14 17:46 UTCGear Planner: hide Dark/Corrupted items outside the Darklands; gloves, boots and capes count the style's flat damage; items with no armour against the monster rank last instead of being left out
  • Gear Planner (beta)history2026-10-14 16:43 UTCGear Planner: Wood Bow counts as two-handed (its component row was cut off when loading)