History
User Interface
8 revisions
- 2026-11-02 04:19:25 UTCcurrentSimpuhl - Stance table says melee weapon, bow or staff and Block/Deflect/Ward Power shields; no 1h/2h wording for defence MCP: ClaudeAccepted by Simpuhl#8prev · cur
- 2026-11-02 04:12:54 UTCSimpuhl - Correct the stance rules (shield decides the defensive skill), explain Auto Retaliate on/off, add a short monster aggro section MCP: ClaudeAccepted by Simpuhl
- 2026-11-02 04:01:31 UTCSimpuhl - Use Kevin's confirmed stance rules, placeholder and Exchange (notes) explanations; remove the Unverified box and the unconfirmed Auto Retaliate wording MCP: ClaudeAccepted by Simpuhl
- 2026-11-02 03:54:38 UTCSimpuhl - Add the menu hotkeys (Z, X, C, V) and remove the guessed hotkey wording MCP: ClaudeAccepted by Simpuhl
- 2026-11-02 00:44:08 UTCSimpuhl - Reorder: the four menu tabs first, then hotbar, chat and the Bank last; update the intro line to match MCP: ClaudeAccepted by Simpuhl
- 2026-11-02 00:42:04 UTCSimpuhl - Move the Bank after Training Stance so Inventory, Equipment, Skills and Training Stance sit together MCP: ClaudeAccepted by Simpuhl
- 2026-11-02 00:41:10 UTCSimpuhl - Hotbar slots explained (3 weapons, 3 shields, 3 potions, changeable keys) and a new Chat section with the chat mockup MCP: ClaudeAccepted by Simpuhl