60 sCooldown
- 3Meteors
30-45True damage per meteor
- 400XP per cast
Upgrade tree
Upgrade points
Every spell level after the first gives 1 upgrade point and every upgrade costs 1 point, so a level 6 spell holds 5 of its 8 upgrades. At levels 2 and 4 the tree offers two upgrades and only one of them can be taken; the level 5 upgrade is the one on the branch picked at level 4, and levels 3 and 6 follow either pick. In the Spells room a taken upgrade can be swapped for the other one of its pair at no cost; swapping the level 4 upgrade swaps the level 5 upgrade with it.
Spell facts
- Type
- Damage
- Unlocks
- From the start
- Level when unlocked
- 1
- Highest level
- 6
- XP per cast
- 400
- XP per cast in Blitz Challenge
- 250
Cooldown
- 60 s
Cooldown in Spell Rush and Blitz
- 30 s
Levels
Other spells
Summon spell, 15 s cooldown
Utility spell, 50 s cooldown
Utility spell, 45 s cooldown
Summon spell, 20 s cooldown
Damage spell, 50 s cooldown
Damage spell, 50 s cooldown
Utility spell, 40 s cooldown
Summon spell, 60 s cooldown