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The Manor
Houses

The Manor

[Clair Obscur: Expedition 33] [Gothic Architecture / Manor / Mansion / Multi-Generational] [8 Bedrooms / 5 Bathrooms] [Fully furnished / fully functional] [No m...

Estadísticas del Workshop

Suscriptores totales

724

Suscriptores actuales

533

Favoritos totales

87

Visitas

973

Tamaño del archivo

6.7 MB

Última actualización

8 jun 2026

Publicado

7 jun 2026
Autor
Michiwa_70
Categoría
Houses
Etiquetas
Houses
ID del Workshop
3740522351
Comentarios en Steam
7

Capturas de pantalla

Descripción del mod

[Clair Obscur: Expedition 33] [Gothic Architecture / Manor / Mansion / Multi-Generational]

[8 Bedrooms / 5 Bathrooms] [Fully furnished / fully functional] [No mods]

This is my attempt at creating The Manor from E33.

It is meant for an old-money family of artists. I have uploaded the family (The Dessandres) and added rugs in the rooms to indicate which room belongs to which character, but obviously feel free to move in your own Paras. Good luck buying it without cheats, it costs 763,762 paradimes... But, it is fully furnished and cluttered, and there is a room for butler as well, so you can roleplay as a posh aristocrat, I guess :)

It is not a super faithful recreation since the Manor in the game is rather warped and has weird proportions in some rooms, so consider I was just inspired by the game to create a similar design. I have added some recognisable locations from the game and the rest is my interpretation and imagination.

Unfortunately, I realised too late that custom images do not get included together with the lot, so if you place the build in your game you will see a lot of blank canvases. Either delete them or upload your own images.

There are a couple of stubborn clutter objects that I have moved with advanced transformation tool that change position when the game is loaded. If they annoy you, please just delete them. Otherwise, I have played on this lot for a while, and it works well, all objects should be functional, and the path-finding should be correct.

Escrito por el autor del mod en Steam Workshop y mostrado en su idioma original.

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