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Items

All items

Everything you can carry, wear or use in the pit. Decay and spoil times are for the Item decay rate run setting at 1 (Tough). On Relaxed (0.75) they last 1.33 times as long, on Paradise (0.5) twice as long.

299 entries
Small IV bag

Blood volume +35 per 700 mL injected

Small magazine

Holds 17 9mm rounds

Sneakers

Protection 100%

Soda bottle

Thirst +90 per 1,000 mL drunk

Soda can

Thirst +90 per 1,000 mL drunk

Sodium nitroprusside bottle

Holds 100 mL of Sodium nitroprusside

Soothing crystal shard

Mood +0.06 per second

Soup bowl

Hunger +100 per 1,000 mL drunk

Space-drain

Removes all liquid in 5 x 5 blocks around you

Spiceleaf

Treats Infection

Splint

Treats Fractured bone and Dislocated joint

Spray bottle

Sprays 10 mL on a limb per use

Steak

Hunger +15 per use

Steel prosthesis

Replaces a missing arm or leg

Sterilized dressing

Limb bleeding -45 over 36 s

Stick

Hammering 1 for crafting

Stiff carcass

Used in 3 recipes

Stone fruit

Hunger +8 when eaten

Streptokinase syringe

Blood viscosity -50 per 33.334 mL injected

Strider pelt

Protection 40%

String

Used in 15 recipes

Stuck stone fruit

Bite it open into a Stone fruit

Syringe

Holds 100 mL, starts empty

Tactical boots

Protection 200%

Tactical gloves

Protection 100%

Terrain scanner

Scans up to 80 blocks down in a 90 degree sweep

Titanium machete

Cutting 500 for crafting

Titanium multitool

Cutting 300 for crafting

Titanium pickaxe

Hammering 80 for crafting

Titanium rod

Hammering 8 for crafting

Titanium sheet

Used in 11 recipes

Titanium slab

Used in 4 recipes

Toolbox

Holds 10u

Torch

Gives light

Torn shirt

Protection 25%

Tourniquet

Treats Bleeding

Trash bag

Holds 4u

Trauma rig

Protection 80%

Trowel

Melee attack, 16 damage to creatures

Turbulent crystal shard

Jump height x1.44

Tweezers

Removes shrapnel without the speed limit

Vasopressin bottle

Blood pressure x1.25 for 10 s per 20 mL drunk

Venom gland

Venom amount +30 when eaten

Water bottle

Thirst +90 per 1,000 mL drunk

Water jug

Thirst +90 per 1,000 mL drunk

Wood cube

Flammable 1 for crafting

Wood panel

Flammable 1 for crafting

Wood sandals

Wears out in 60 minutes of moving

Wood scraps

Flammable 1 for crafting

Wooden digging tool

Hammering 10 for crafting

Wooden pickaxe

Hammering 15 for crafting

Wooden pitchfork

Melee attack, 43 damage to creatures

Wooden shovel

Hammering 8 for crafting

Wooden sickle

Cutting 20 for crafting

Wooden trowel

Melee attack, 15 damage to creatures

Wound glue

Treats Pain, Bleeding and Infection

Wrapvine

Limb bleeding -10 over 8 s

Wrench

Hammering 150 for crafting

Yellow flesh

Hunger +12.5 when eaten

Entries: 299 · Page 5 of 5
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