Oracle
- Prism
- Mage
- 3
- Ranged
- Arcane
- Support
- 5
Base stats
Class stats at Absorb LV 1
- 320
- 112
- 24
- 150
- 45
- 450
- 142
- 27
- 150
Skill
Prophetic Mirror
Cooldown 9s · from 3 stars
Up to 2 allies each cast their next attack spell once more. The copied spells strike at 80% power, based on your own ATK.
Promotes from
Awakening
Options offered at 3 stars from Absorb LV 30, 60 and 100
Clear Mind
I: Stuns and silences on you last 10% less time. II: Stuns and silences on you last 15% less time. III: Stuns and silences on you last 20% less time.
Shelter
I: With an ally right in front of you, take 8% less projectile damage. II: With an ally right in front of you, take 12% less projectile damage. III: With an ally right in front of you, take 16% less projectile damage.
Spell Ward
I: 1 ally beside you takes 8% less skill damage. II: 1 ally beside you takes 12% less skill damage. III: 1 ally beside you takes 16% less skill damage.
Unbind
I: 1 ally of a different family beside you suffers 25% weaker movement slows. II: 1 ally of a different family beside you suffers 35% weaker movement slows. III: 1 ally of a different family beside you suffers 45% weaker movement slows.
Magic Wall
I: Take 6% less projectile damage. Projectiles cannot pierce through you. II: Take 9% less projectile damage. Projectiles cannot pierce through you. III: Take 12% less projectile damage. Projectiles cannot pierce through you.
Frontline Aid
I: 1 melee ally of another family beside you deals 5% more basic attack damage. II: 1 melee ally of another family beside you deals 8% more basic attack damage. III: 1 melee ally of another family beside you deals 11% more basic attack damage.
Mixed Magic
I: Skill damage +3% for each other family beside you, up to 3 families. II: Skill damage +4% for each other family beside you, up to 3 families. III: Skill damage +5% for each other family beside you, up to 3 families.
Spell Weaken
I: Basic attacks reduce the target’s next skill damage by 6%. II: Basic attacks reduce the target’s next skill damage by 9%. III: Basic attacks reduce the target’s next skill damage by 12%.
Wound Guard
I: 1 most injured ally beside you takes 20% less poison, bleed, and burn damage. II: 1 most injured ally beside you takes 30% less poison, bleed, and burn damage. III: 1 most injured ally beside you takes 34% less poison, bleed, and burn damage.
Shared Ward
I: 2 allies beside you take 6% less area damage. II: 2 allies beside you take 9% less area damage. III: 2 allies beside you take 12% less area damage.
Single Prophecy
I: Copy an attack spell from 1 ally: the nearest. Copy power: 120%, based on your ATK. II: Copy an attack spell from 1 ally: the nearest. Copy power: 130%, based on your ATK. III: Copy an attack spell from 1 ally: the nearest. Copy power: 140%, based on your ATK.
Swift Prophecy
I: Prophetic Mirror: cooldown becomes 8 seconds. II: Prophetic Mirror: cooldown becomes 7.5 seconds. III: Prophetic Mirror: cooldown becomes 7 seconds.
Imprint it gives
A unit that absorbs this one gains this imprint




