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Cores

Slotbound Cores

All 48 cores of Slotbound. A core is picked during a run and changes how the slot machine pays.

48 entries
RareArsonist's LighterWhen blasting, you can pick 1 more symbol to blow up along with it.CommonBan StampChoose a symbol currently on the slot machine. That symbol will not appear on the next spin.RareBlack NoteThe first spin of each wave is guaranteed to contain 1 Joker.UncommonBlast CartBlast 4 or more matching symbols at once to gain Gold 150.UncommonBloodline SealAfter the first absorption of each wave, the next spin contains 3 symbols from the absorbed unit family.LegendBurstberryWith 5 or more matching symbols on the board, blast them all to summon 2 of that unit. Uses no blast charge.UncommonChalice of GreedOn a win, banks Gold 100, up to 300. Collect the savings when battle starts. A losing spin forfeits all savings.CommonCoin SackAt battle start, put Gold 20 in the sack per unused spin, lost if you lose that battle. Each time it holds Gold 300, cash out 300.UncommonCopycapAfter a failed spin, if a reel's top and bottom symbols match, its middle symbol becomes that symbol.RareCrooked FangAfter a losing spin, swap one symbol with the center symbol.UncommonCycle BellWhen nudging, the outgoing symbol moves to the other end of the same line. No new symbols appear.CommonDouble LedgerOn the first win of each spin, the symbols in the winning lines disappear and new symbols fall in from above.UncommonEcho LanternWinning again with the previous winning symbol summons 1 additional unit of that symbol.CommonEcho MirrorIf a losing spin contains 4 or more of the same symbol, gain Essence +1.LegendEcho ShellChoose 1 equipped core. It gains 1 extra use per wave. You can change your choice after battle.RareFour-Leaf CloverEach wave, a clover appears on 1 random slot cell. A win that includes that cell summons 2 additional units of the winning symbol.UncommonGold ToothThe first win of each wave makes the next spin free.LegendGolden CrestWhen a nudge creates a new win, it does not use up a nudge.LegendGolden LeverEvery 5th spin is a golden spin. A win with a golden symbol raises the summoned unit's rarity by one tier.CommonGreedy PearlEach base symbol nudged off the board grants Gold 50. Up to Gold 100 per wave.CommonGreedy TailIf the third spin of a wave loses, reroll middle mouse button up to 2 times.RareHammer of FateDuring a spin, you can stop each of the 3 reels manually.CommonHot ChiliWhen blasting, you can pick one row to blow up instead of a symbol type.RareJester's CandleEach spin, the incoming nudge symbol of one random reel becomes Joker.UncommonJoker SeedEach slot has a 1.5% chance to show a Joker.UncommonJoker's GrinOn a win with Joker, rolls the rarity of 1 unit twice and keeps the higher result.CommonLucky NailOn a loss, lock 2 matching symbols in a row, then stop the last reel.RareMagic LampOn a loss, automatically shifts one reel by one position if it guarantees a win.CommonMerc ContractSpend Gold 200 to choose 1 of 3 Normal units. Can be used 2 times.CommonNutrient LeafAfter the first absorption of each wave, the next spin costs 50% less.CommonOld CrownThe selected symbol's appearance chance increases by 5%. You can change it at any time.CommonOracle's MirrorWhile preparing a blast, previews the first incoming symbol on 2 random reels.RarePowder KegEach wave, a powder keg lands on 1 random cell. With 3+ of its symbol, blast them without a blast charge.RareRebound AxisAfter nudging, you may nudge the same reel one additional time.RareResonant AnvilIf the winning symbol appears 4 or more times on the slot, summon 1 additional unit of that symbol.CommonResonoscopeAfter a spin with no winning lines, reveals the symbol that will enter when nudging one random reel.UncommonReverse AxisWhen nudging, you can push a reel up as well as down.UncommonRewind ClockAfter a loss, the next spin costs Gold 25 less.CommonSpare BatteryIf a nudge creates no win, regain 1 nudge after the next spin.UncommonSpore ShroomOn the next spin, each slot has a 40% chance to show the type you blasted.UncommonTorn NoteEvery 6th spin is guaranteed to contain 1 Joker.RareTrickster's CubeRotates one 2x2 section of the slot grid 90 degrees clockwise.UncommonTwin CherriesIf the first spin of a wave has no winning lines, the last reel copies the first reel's symbol arrangement.CommonTwisted BellIf the first spin of each wave has no winning lines, reroll that spin once for free.UncommonUpdraft FeatherAfter a blast, you can fill the empty spaces from below. The remaining symbols are pushed up.LegendWildcardEach slot has a 2% chance to show a Joker. A win with a Joker summons 1 additional unit of the winning symbol.UncommonWitch's TorchOn the first win of each wave, rerolls symbols outside winning lines once. Jokers and golden symbols are kept.CommonX2Pay Gold 200 extra. A win summons double units.
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