Lich Lord
- Prism
- Mage
- 3
- Ranged
- Undead
- Summoner
- 5
Base stats
Class stats at Absorb LV 1
- 280
- 96
- 22
- 150
- 45
- 393
- 122
- 25
- 150
Skill
Legion of the Dead
Cooldown 8s ยท from 3 stars
Summons 3 undead. When recast, replaces up to 2 fallen summons.
Promotes from
Awakening
Options offered at 3 stars from Absorb LV 30, 60 and 100
Clear Mind
I: Stuns and silences on you last 10% less time. II: Stuns and silences on you last 15% less time. III: Stuns and silences on you last 20% less time.
Shelter
I: With an ally right in front of you, take 8% less projectile damage. II: With an ally right in front of you, take 12% less projectile damage. III: With an ally right in front of you, take 16% less projectile damage.
Spell Ward
I: 1 ally beside you takes 8% less skill damage. II: 1 ally beside you takes 12% less skill damage. III: 1 ally beside you takes 16% less skill damage.
Magic Wall
I: Take 6% less projectile damage. Projectiles cannot pierce through you. II: Take 9% less projectile damage. Projectiles cannot pierce through you. III: Take 12% less projectile damage. Projectiles cannot pierce through you.
Frontline Aid
I: 1 melee ally of another family beside you deals 5% more basic attack damage. II: 1 melee ally of another family beside you deals 8% more basic attack damage. III: 1 melee ally of another family beside you deals 11% more basic attack damage.
Successor
I: Your next summon appears where the previous summon fell. It gains a shield equal to 8% of its max HP. II: Your next summon appears where the previous summon fell. It gains a shield equal to 12% of its max HP. III: Your next summon appears where the previous summon fell. It gains a shield equal to 16% of its max HP.
Quick Arrival
I: Your summons gain 15% Move Speed. II: Your summons gain 22% Move Speed. III: Your summons gain 30% Move Speed.
Summoned Guard
I: 1 of your summons prioritizes enemies attacking you. It deals 6% more basic attack damage to those enemies. II: 1 of your summons prioritizes enemies attacking you. It deals 9% more basic attack damage to those enemies. III: 1 of your summons prioritizes enemies attacking you. It deals 12% more basic attack damage to those enemies.
Pack Defense
I: A summon takes 10% less damage while at least 2 enemies are beside it. II: A summon takes 14% less damage while at least 2 enemies are beside it. III: A summon takes 18% less damage while at least 2 enemies are beside it.
Close Guard
I: Take 8% less damage while your summon is beside you. II: Take 12% less damage while your summon is beside you. III: Take 16% less damage while your summon is beside you.
Relentless Legion
I: Legion of the Dead: cooldown becomes 7 seconds. II: Legion of the Dead: cooldown becomes 6.5 seconds. III: Legion of the Dead: cooldown becomes 6 seconds.
Focus Order
I: Your undead prioritize your attack target. Their basic attack damage against it +8%. II: Your undead prioritize your attack target. Their basic attack damage against it +12%. III: Your undead prioritize your attack target. Their basic attack damage against it +16%.
Imprint it gives
A unit that absorbs this one gains this imprint




