Modes
Difficulties
Every stage is played on Easy, Normal or Hard. Difficulty sets the number of waves and the wave line-ups; enemy stats are the same on all three.
Easy, Normal and Hard
Easy
10 waves. Open from the start. Originite x1. Stone Stand: C 10, B 20, A 40 Originite.
Normal
20 waves. Clear Easy on the same stage. Originite x2. Stone Stand: C 20, B 40, A 75 Originite.
Hard
30 waves. Clear Easy and Normal on the same stage. Originite x3. Stone Stand: C 40, B 80, A 150 Originite.
Originite for the final wave
Without the first-time bonus
Every 5th wave pays (wave / 5) x stage factor x difficulty factor Originite at the end of the run, doubled the first time you reach it. Stage factors: Open Forest 2, Deep Cave 3, Wasteland 4, Lost Ruins 6, Crimson Hell 9, Split Space 13.
| Stage | Easy wave 10 | Normal wave 20 | Hard wave 30 |
|---|---|---|---|
| Open Forest | 4 | 16 | 36 |
| Deep Cave | 6 | 24 | 54 |
| Wasteland | 8 | 32 | 72 |
| Lost Ruins | 12 | 48 | 108 |
| Crimson Hell | 18 | 72 | 162 |
| Split Space | 26 | 104 | 234 |